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Clash of Clans - TH14 Upadate!

Mario5

Changes in the new COC Update!

Town Hall 14 Giga Inferno

Town Hall 14 will still have a Giga Inferno that can be upgraded 5 levels. However, when the Town Hall is destroyed, it’ll now drop a Poison Bomb that deals damage, slows enemy attacks and movement speed.
Upgrading to Town Hall 14 unlocks:

25x new Wall pieces

1x Air Bomb

1x Seeking Air Mine

1x Skeleton Trap

1x Bomb

1x Giant Bomb

1x Pet House

New Levels Of Defenses, Buildings and Traps:

Level 4 Builder’s Hut

Level 12 Laboratory

Level 10 Clan Castle

Level 15 Gold Storage

Level 15 Elixir Storage

Level 9 Dark Elixir Storage

Level 20 Cannon

Level 13 Hidden Tesla

Level 9 Bomb Tower

• Level 8 Inferno Tower

• Level 5 Eagle Artillery

• Level 3 Scattershot

• Level 10 Bomb

• Level 15 Wall

• New Hero Levels

• Barbarian King Level 80 → Iron Fist Level 16

• Archer Queen Level 80 → Royal Cloak Level 16

• Grand Warden Level 55 → Eternal Tome + Life Aura Level 11

• Royal Champion Level 30 → Seeking Shield Level 6

• New Troop Levels

• Level 10 Barbarian (Super Barbarian level 10)

• Level 10 Archer (Super Archer level 10)

• Level 10 Wall Breaker (Super Wall Breaker level 10)

• Level 7 Healer

• Level 8 Baby Dragon (Inferno Dragon level 8)

• Level 10 Minion (Super Minion level 10)

• Level 9 Valkyrie (Super Valkyrie level 9)

• Level 6 Ice Golem

• New Spell Levels

• Level 7 Clone

• Level 8 Poison

• Town Hall 14 Specific Changes

• Attack and nexting cost increased from 1200 to 1300

• Gold/Elixir Storage loot cap increased from 550k to 600k

• DE Storage loot cap increased from 4.5k to 5k

• Max gold/elixir loot in war increased from 130k to 140k

• Max DE loot in war increased from 700 to 750

• Max gold loot in legend league increased from 500k to 550k

• Max gold/elixir in loot cart increased from 2.6M to 2.8M

• Max DE in loot cart increased from 5.2k to 5.6k

• Max gold/elixir in reengagement loot cart increased from 16M to 17M

• Max DE in reengagement loot cart increased from 160k to 170k

• Max gold/elixir in Treasury increased from 4M to 4.4M

• Max DE in Treasury increased from 20k to 22k

• INTRODUCING: HERO PETS!

• Hero Pets are a brand new kind of unit in Clash of Clans. When you upgrade your Village to Town Hall 14, you’ll be able to unlock a brand new building: the Pet House. The Pet House is where you can manage your Hero Pets, upgrade them, and assign them to your Heroes.

• When you upgrade your Pet House, you will also gain access to a new Hero Pet at each level. Each Hero Pet has its own unique ability that will aid the Hero it’s assigned to.

• Level 1 unlocks L.A.S.S.I

• Level 2 unlocks Electro Owl

• Level 3 unlocks Mighty Yak

• Level 4 unlocks Unicorn

• Each Hero can take one of any of the available Hero Pets into battle, depending on the strategy you’re using. Assigning different Hero Pets to different Heroes will allow you to create various flexible strategies around the needs of your army composition! Want to give your Barbarian King some extra ranged damage? Then bring in Electro Owl as his Hero Pet. Or perhaps you want to bring your Queen Walk to the next level, then give her Unicorn for additional healing!

• Finally, Hero Pets can be upgraded using Magic Items. Just like your Heroes, they can be upgraded using Book of Heroes to complete an upgrade in process or a Hammer of Heroes to instantly give your Hero Pet a level.

• So let’s take a look at what Hero Pets will be available with the Town Hall 14 update!

• L.A.S.S.I

• This adorable automaton pup will attack nearby targets and will even jump over Walls to bite the mailman’s leg…and in it’s eye, everything looks like the mailman’s leg.

• Ability: High Jumper. LA.S.S.I can jump over Walls to attack targets on the other side.

• Favorite target: Within 2.5 Tiles of Hero

• Damage type: Single Target

• Targets: Ground

• Movement speed: 32

• Electro Owl

• Mysterious in appearance, this superconductive bird of prey silently glides alongside your Hero, automatically giving that Hero additional points in coolness. Who wouldn’t want a fine-feathered friend with glowing eyes perched on their shoulder? In combat, the Electro Owl shoots a ranged attack that bounces once to a nearby target.

• Ability: High Voltage. Electro Owl’s attack bounces to a nearby target.

• Favorite target: Hero’s Target

• Damage type: Single Target

• Targets: Ground & Air

• Movement speed: 20

• Mighty Yak

• While this messy-maned monstrosity may seem less than menacing, Mighty Yak’s skull and horns are definitely not to be trifled with. Tougher than mountains, Mighty Yak uses his horns to batter a path for his Hero companion by dealing extra damage to Walls.

• Ability: Wall Buster. Mighty Yak deals extra damage to Walls.

• Favorite target: Within 7 Tiles of Hero

• Damage type: Area Splash

• Targets: Ground

• Movement speed: 24

• Unicorn

• This pulchritudinous pointy-headed prancing pony doesn’t just act as a beacon at night for lost travelers with its glowing horn. Heroes who bask in its regenerative radiance will recover damage over time as their own personal healer!

• Ability: Personal Healer. Unicorn follows and heals the Hero it is paired with.

• Favorite target: Hero

• Heal type: Single Target

• Targets: Ground & Air

• Movement speed: 16

• NEW: BATTLE BUILDERS

• 1) Defensive Builder’s Huts!

• When you upgrade to Town Hall 14, you unlock the ability to upgrade your Builder’s Huts.

• After years of having his creations smashed to kindling day after day, Builder has finally decided to transform his humble abode into a tool for retaliation. That’s right! Builder Hut is no longer just extra damage percentages or that lone building in the corner causing you to get a 99% 2-Star attack when time runs out.

• Once upgraded beyond Level 2, the Builder’s Hut will actively defend itself with a weaponized turret that shoots invading enemies.

• Range: 6 Tiles

• Damage type: Single Target

• Targets: Ground & Air

• Favorite target: Any

• 2) Builders Battle Back!

• At Town Hall 14, the Builder will no longer hide inside his Builder Hut and now takes an active role in defending your Village! In order to stymie the damage being done to his architectural wonders, Builder will attempt to repair nearby Defenses during a battle.

• Although the Builder himself cannot be dealt damage nor can he be targeted by attacking Troops, he CAN be targeted by offensive Spells. Poison and Freeze Spells will slow/halt him from repairing nearby buildings. Lightning Spell will cause him to reset his repair target.

• Builder will cease repairing his targeted building once his own Builder Hut has been destroyed. Another thing to keep in mind is the Builder Hut is now a Defense structure and will be targeted by units that attack Defenses such as Balloons, Hog Riders, etc!





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