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I have started a project where I am trying to make my oculus rift wireless as cheap as possible. I have gotten the usb working and have moved over to HDMI. Looked at using oculus mirror to get the image that is being set to the headset and then stream it to my laptop to be outputted on my laptops HDMI and work on latency once I get the stream working. Once I unplug my headset from my desktop the oculus client says the HDMI us disconnected and stops outputting to oculus mirror. Any ideas to get the headset feed to another computer at full resolution and frame rate at a low cost would be greatly appreciated. 

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31 minutes ago, 1337haxxor said:

I have started a project where I am trying to make my oculus rift wireless as cheap as possible. I have gotten the usb working and have moved over to HDMI. Looked at using oculus mirror to get the image that is being set to the headset and then stream it to my laptop to be outputted on my laptops HDMI and work on latency once I get the stream working. Once I unplug my headset from my desktop the oculus client says the HDMI us disconnected and stops outputting to oculus mirror. Any ideas to get the headset feed to another computer at full resolution and frame rate at a low cost would be greatly appreciated. 

I know they have wireless hdmi transmitters but Im sure latency will be an issue. I have no idea how well it would work, if at all. They are also quite pricey, so it may be worth just getting a proper wireless vr headset.

 

edit: After re-reading you post, I'm not 100% sure what you're trying to do...if you want to output to your headset and a laptop, maybe try something like parsec to stream the video?

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So basically you're trying to make your own TP-Cast or Vive Wireless Adapter. Am I getting this right?
From my understanding of how the HDMI protocol works, there really isn't a way of doing so on a HW level unless the transmission happens seamless. But good luck on getting a wireless solution that can transmit the Full HDMI 1.4 bandwidth. On a Software side, you could write up something like the TP-Cast companion software to trick Oculus into thinking a headset is connected, whereas in fact it's just a virtual Video device. The software could then take up the image, compress it and stream it over to another device, which then uncompresses the image and sends it to the headset.
This would however require a lot of coding expertise and would probably not all that cheap to commission someone to do for you. I mean there's a reason why the Vive Wireless Adapter and TP-Cast are both north of 200 USD (and hint, it's not just the HW that makes the price here)

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28 minutes ago, steelo said:

I know they have wireless hdmi transmitters but Im sure latency will be an issue. I have no idea how well it would work, if at all. They are also quite pricey, so it may be worth just getting a proper wireless vr headset.

 

edit: After re-reading you post, I'm not 100% sure what you're trying to do...if you want to output to your headset and a laptop, maybe try something like parsec to stream the video?

I am streaming from my desktop which runs my vr games and stream to my laptop to then output to my headset. I was using obs with ndi but I’ll try parsec as well. 
 

Im basically trying to make a homemade tpcast

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5 minutes ago, Chickenbread said:
5 minutes ago, Chickenbread said:

So basically you're trying to make your own TP-Cast or Vive Wireless Adapter. Am I getting this right?
From my understanding of how the HDMI protocol works, there really isn't a way of doing so on a HW level unless the transmission happens seamless. But good luck on getting a wireless solution that can transmit the Full HDMI 1.4 bandwidth. On a Software side, you could write up something like the TP-Cast companion software to trick Oculus into thinking a headset is connected, whereas in fact it's just a virtual Video device. The software could then take up the image, compress it and stream it over to another device, which then uncompresses the image and sends it to the headset.
This would however require a lot of coding expertise and would probably not all that cheap to commission someone to do for you. I mean there's a reason why the Vive Wireless Adapter and TP-Cast are both north of 200 USD (and hint, it's not just the HW that makes the price here)

Yes I’m trying to make my own tpcast. I do have some coding experience and I’ll look through what tpcast does to trick the software into thinking the headset is plugged in. I have been looking at low latency streaming options but still need to test them

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26 minutes ago, 1337haxxor said:

I am streaming from my desktop which runs my vr games and stream to my laptop to then output to my headset. I was using obs with ndi but I’ll try parsec as well. 
 

Im basically trying to make a homemade tpcast

Ah, okay...So, you want to play from your laptop but have your desktop do the work? I doubt parsec would get past tricking your headset into thinking its plugged in, but maybe.

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4 minutes ago, steelo said:

Ah, okay...So, you want to play from your laptop but have your desktop do the work? I doubt parsec would get past tricking your headset into thinking its plugged in, but maybe.

I doubt it too but I want to test latency with that program and it might end up being the program I use. I think of looking into tpcast and how they trick oculus into thinking the headset is plugged in to see if I could replicate something like that. 

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