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Poor DrawDistance and pixelated graphics

Glavinus
Go to solution Solved by jones177,

Here is JC3 at 4k on max settings.

The visuals are not good even for 2015 considering Witcher 3 came out about then. I got a lot of texture flickering and I remember now why I did not play the game.

JC34k.thumb.jpg.cc185c7e10a78e8d62e2386b7e144912.jpg

 

Hi guys!

Specs:

Acer nitro 5 an515-52

core i7 8750H undervolted to -0.125v

Gtx 1050 4gb gddr5

12 gb ram ddr4

powerplan:high performance

My pc Graphics looks rubbish,

here is my screenshots,

What i tried:

Reinstalled graphics drivers using DDU

Used an old Version of NVIDIA Driver

Lowering and increasing graphics settings in games

Is there any solution for this?

Unigine__Heaven_4.0_demo_Screenshot_2020_05.04_-_15_32_10.44_LI.jpg

Just_Cause_3_Screenshot_2020_05.02_-_16_23_49.74_LI.jpg

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Second image shows artifacts.

 

Latest drivers?

M.S.C.E. (M.Sc. Computer Engineering), IT specialist in a hospital, 30+ years of gaming, 20+ years of computer enthusiasm, Geek, Trekkie, anime fan

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yes i am using version 445.87

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14 minutes ago, 191x7 said:

Second image shows artifacts.

 

Latest drivers?

its just in game rain

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I call those shots near distance and it is the reason I play most games in 4k.

Basically there are not enough pixels.

You could render at a higher reolution to squeeze out more detail.

 

Your are also using low settings.

Here is the Heaven scene at 4k with Ultra quality. Look at the stones in the image compared to yours.

heaven4k.thumb.jpg.ad675257820320d9ade0805e9d221b30.jpg

RIG#1 CPU: AMD, R 7 5800x3D| Motherboard: X570 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3200 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX500 2.5" 2TB | Monitor: ASUS ROG Swift PG42UQ

 

RIG#2 CPU: Intel i9 11900k | Motherboard: Z590 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3600 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1300 G+ | Case: Lian Li O11 Dynamic EVO | Cooler: Noctua NH-D15 | SSD#1: SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX300 2.5" 1TB | Monitor: LG 55" 4k C1 OLED TV

 

RIG#3 CPU: Intel i9 10900kf | Motherboard: Z490 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 4000 | GPU: MSI Gaming X Trio 3090 | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Crucial P1 1TB | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

 

RIG#4 CPU: Intel i9 13900k | Motherboard: AORUS Z790 Master | RAM: Corsair Dominator RGB 32GB DDR5 6200 | GPU: Zotac Amp Extreme 4090  | PSU: EVGA 1000 G+ | Case: Streacom BC1.1S | Cooler: EK 360mm AIO | SSD: Corsair MP600 1TB  | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

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14 hours ago, jones177 said:

I call those shots near distance and it is the reason I play most games in 4k.

Basically there are not enough pixels.

You could render at a higher reolution to squeeze out more detail.

 

Your are also using low settings.

Here is the Heaven scene at 4k with Ultra quality. Look at the stones in the image compared to yours.

heaven4k.thumb.jpg.ad675257820320d9ade0805e9d221b30.jpg

I pushed the benchmark graphics to extreme, and now it looks better,

In just cause 3 i maxed out all the graphics, but my grapics looks dotted, and whenever i move near few grass like in my screenshot, a line draws all the details in the screen,it disturbs me, is there any way to extend this line or make it disappear?This almost happen in all games, like gta v , watch dogs 2 etc..

 

Just_Cause_3_Screenshot_2020_05_05_-_12_56_52.12_LI.jpg

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I Found something new, This weird graphics only appears in nvidia games(i see nvidia logo when game loads), and not in amd games(i see amd logo when game loads),and games like ac odyssey and far cry 5 looks good, while games like watchdogs 2,gta 5,and just cause 3 looks dotted graphics

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3 hours ago, Glavinus said:

I Found something new, This weird graphics only appears in nvidia games(i see nvidia logo when game loads), and not in amd games(i see amd logo when game loads),and games like ac odyssey and far cry 5 looks good, while games like watchdogs 2,gta 5,and just cause 3 looks dotted graphics

I do not have the games you are having issues with but surprisingly I have the games you are not having issues with.

 

The objects may be using lods(Level of Detail). These are versions of the objects with less detail that are generated in the 3D program that created the object.  In a lot of games when these LODs come into play can be controlled with detail sliders but some bad console ports are missing this sort of thing.

The most notorious are Bethesda games like Skyrim and Fallout 4. 

 

I can only tell with a 4k image since there is not enough info in your images to know for sure.

I did blow them up in Photoshop by 400% but it was inconclusive.

blownup.thumb.jpg.2e88e18f399dcce3c1174d4a3d5354f0.jpg

RIG#1 CPU: AMD, R 7 5800x3D| Motherboard: X570 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3200 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX500 2.5" 2TB | Monitor: ASUS ROG Swift PG42UQ

 

RIG#2 CPU: Intel i9 11900k | Motherboard: Z590 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3600 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1300 G+ | Case: Lian Li O11 Dynamic EVO | Cooler: Noctua NH-D15 | SSD#1: SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX300 2.5" 1TB | Monitor: LG 55" 4k C1 OLED TV

 

RIG#3 CPU: Intel i9 10900kf | Motherboard: Z490 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 4000 | GPU: MSI Gaming X Trio 3090 | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Crucial P1 1TB | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

 

RIG#4 CPU: Intel i9 13900k | Motherboard: AORUS Z790 Master | RAM: Corsair Dominator RGB 32GB DDR5 6200 | GPU: Zotac Amp Extreme 4090  | PSU: EVGA 1000 G+ | Case: Streacom BC1.1S | Cooler: EK 360mm AIO | SSD: Corsair MP600 1TB  | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

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1 hour ago, jones177 said:

I do not have the games you are having issues with but surprisingly I have the games you are not having issues with.

 

The objects may be using lods(Level of Detail). These are versions of the objects with less detail that are generated in the 3D program that created the object.  In a lot of games when these LODs come into play can be controlled with detail sliders but some bad console ports are missing this sort of thing.

The most notorious are Bethesda games like Skyrim and Fallout 4. 

 

I can only tell with a 4k image since there is not enough info in your images to know for sure.

I did blow them up in Photoshop by 400% but it was inconclusive.

blownup.thumb.jpg.2e88e18f399dcce3c1174d4a3d5354f0.jpg

This Thread:

Is the exact same problem which i face,there are many videos you can check out, let me send you few screenshots of other games too

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1 hour ago, Glavinus said:

This Thread:

Is the exact same problem which i face,there are many videos you can check out, let me send you few screenshots of other games too

I saw that post a long time ago.  The OP was talking about using ENBs and Reshades but ENBs are designed mainly to add depth of field to hide graphical limitations in games and Reshade can add image quality issues if not tweaked properly

They also mention Fallout 4 but that game does not look good at low resolutions because of some of the main design elements never look good at low resolutions. It is like all the devs used 4k monitors.  

 

In the past I used depth of field through ENB to hide draw distance issues. In Skyrim SE I use Reshade and a ground fog mod as well.

 

Looking forward to your screenshots.

RIG#1 CPU: AMD, R 7 5800x3D| Motherboard: X570 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3200 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX500 2.5" 2TB | Monitor: ASUS ROG Swift PG42UQ

 

RIG#2 CPU: Intel i9 11900k | Motherboard: Z590 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3600 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1300 G+ | Case: Lian Li O11 Dynamic EVO | Cooler: Noctua NH-D15 | SSD#1: SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX300 2.5" 1TB | Monitor: LG 55" 4k C1 OLED TV

 

RIG#3 CPU: Intel i9 10900kf | Motherboard: Z490 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 4000 | GPU: MSI Gaming X Trio 3090 | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Crucial P1 1TB | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

 

RIG#4 CPU: Intel i9 13900k | Motherboard: AORUS Z790 Master | RAM: Corsair Dominator RGB 32GB DDR5 6200 | GPU: Zotac Amp Extreme 4090  | PSU: EVGA 1000 G+ | Case: Streacom BC1.1S | Cooler: EK 360mm AIO | SSD: Corsair MP600 1TB  | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

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52 minutes ago, jones177 said:

I saw that post a long time ago.  The OP was talking about using ENBs and Reshades but ENBs are designed mainly to add depth of field to hide graphical limitations in games and Reshade can add image quality issues if not tweaked properly

They also mention Fallout 4 but that game does not look good at low resolutions because of some of the main design elements never look good at low resolutions. It is like all the devs used 4k monitors.  

 

In the past I used depth of field through ENB to hide draw distance issues. In Skyrim SE I use Reshade and a ground fog mod as well.

 

Looking forward to your screenshots.

here:(i hope these help)

 

i will send more tomorrow

 

IMG_20200505_210246.jpg

Just Cause 3 Screenshot 2020.05.05 - 20.55.30.71 (2).png

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11 minutes ago, Glavinus said:

here:(i hope these help)

 

i will send more tomorrow

 

IMG_20200505_210246.jpg

Just Cause 3 Screenshot 2020.05.05 - 20.55.30.71 (2).png

I think I may have that old game. I will install it and test. It will give me something to do. 

RIG#1 CPU: AMD, R 7 5800x3D| Motherboard: X570 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3200 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX500 2.5" 2TB | Monitor: ASUS ROG Swift PG42UQ

 

RIG#2 CPU: Intel i9 11900k | Motherboard: Z590 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3600 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1300 G+ | Case: Lian Li O11 Dynamic EVO | Cooler: Noctua NH-D15 | SSD#1: SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX300 2.5" 1TB | Monitor: LG 55" 4k C1 OLED TV

 

RIG#3 CPU: Intel i9 10900kf | Motherboard: Z490 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 4000 | GPU: MSI Gaming X Trio 3090 | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Crucial P1 1TB | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

 

RIG#4 CPU: Intel i9 13900k | Motherboard: AORUS Z790 Master | RAM: Corsair Dominator RGB 32GB DDR5 6200 | GPU: Zotac Amp Extreme 4090  | PSU: EVGA 1000 G+ | Case: Streacom BC1.1S | Cooler: EK 360mm AIO | SSD: Corsair MP600 1TB  | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

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Here is JC3 at 4k on max settings.

The visuals are not good even for 2015 considering Witcher 3 came out about then. I got a lot of texture flickering and I remember now why I did not play the game.

JC34k.thumb.jpg.cc185c7e10a78e8d62e2386b7e144912.jpg

 

RIG#1 CPU: AMD, R 7 5800x3D| Motherboard: X570 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3200 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX500 2.5" 2TB | Monitor: ASUS ROG Swift PG42UQ

 

RIG#2 CPU: Intel i9 11900k | Motherboard: Z590 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3600 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1300 G+ | Case: Lian Li O11 Dynamic EVO | Cooler: Noctua NH-D15 | SSD#1: SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX300 2.5" 1TB | Monitor: LG 55" 4k C1 OLED TV

 

RIG#3 CPU: Intel i9 10900kf | Motherboard: Z490 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 4000 | GPU: MSI Gaming X Trio 3090 | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Crucial P1 1TB | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

 

RIG#4 CPU: Intel i9 13900k | Motherboard: AORUS Z790 Master | RAM: Corsair Dominator RGB 32GB DDR5 6200 | GPU: Zotac Amp Extreme 4090  | PSU: EVGA 1000 G+ | Case: Streacom BC1.1S | Cooler: EK 360mm AIO | SSD: Corsair MP600 1TB  | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

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10 hours ago, jones177 said:

Here is JC3 at 4k on max settings.

The visuals are not good even for 2015 considering Witcher 3 came out about then. I got a lot of texture flickering and I remember now why I did not play the game.

JC34k.thumb.jpg.cc185c7e10a78e8d62e2386b7e144912.jpg

 

Omg finally, then it is the game fault, i thought my gpu may be damaged, thanks,,

And is there any way to increase the draw distance of all games globally, like tweaking nvidia settings?

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7 hours ago, Glavinus said:

Omg finally, then it is the game fault, i thought my gpu may be damaged, thanks,,

And is there any way to increase the draw distance of all games globally, like tweaking nvidia settings?

Games with sliders and presets usually have the information stored in a config, ini or some other extension but most can be opened in notepad.

For JC3 the file is stored in documents under Documents\Square Enix\Just Cause 3\Saves\0.

The file looks like this.

============================================

{
    "DisplayFullscreen": 1,
    "DisplayFullscreenWidth": 3840,
    "DisplayFullscreenHeight": 2160,
    "DisplayWindowedWidth": 1280,
    "DisplayWindowedHeight": 720,
    "DisplayRefreshRate": 0,
    "DisplayVSync": 1,
    "DisplayGamma": 50,
    "GraphicsMotionBlur": 1,
    "GraphicsAniso": 16,
    "GraphicsLodFactor": 3,
    "GraphicsShadowsQuality": 3,
    "GraphicsPostEffects": 1,
    "GraphicsTextureQuality": 3,
    "GraphicsWaterDetail": 3,
    "GraphicsShadowsResolution": 1,
    "GraphicsSSAO": 1,
    "GraphicsEdgeFade": 1,
    "GraphicsGI": 1,
    "GraphicsAA": 4,
    "GraphicsSSReflection": 1,
    "GraphicsBokehDOF": 1,
    "GraphicsWaterTesselation": 1,
    "GraphicsAOITQuality": 0
}

=============================================

 

The line that is most interesting is ( "GraphicsLodFactor": 3,) because LOD = Level of Detail and it is connected to the LOD Factor  presets.

The rest depends on what the devs did. Did they have a "4" setting that they left out of the games to not totally kill most computers at that time(2015). Did they leave it in.

To find out you can look it up on the internet or just change the 3 to 4 and see what happens.

This is modding 101.

 

Always keep a copy of the original file before changing things. Typos can stop a game from working or working properly.

 

Nvidia does have a settings page that is not bad.  https://www.geforce.com/whats-new/guides/just-cause-3-graphics-and-performance-guide

 

For a game like Skyrim that is heavily modded there are pages of info on how to configure your game. https://wiki.step-project.com/Guide:Skyrim_INI 

I have spent too many hours doing this.

 

 

 

 

 

RIG#1 CPU: AMD, R 7 5800x3D| Motherboard: X570 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3200 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX500 2.5" 2TB | Monitor: ASUS ROG Swift PG42UQ

 

RIG#2 CPU: Intel i9 11900k | Motherboard: Z590 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 3600 | GPU: EVGA FTW3 ULTRA  RTX 3090 ti | PSU: EVGA 1300 G+ | Case: Lian Li O11 Dynamic EVO | Cooler: Noctua NH-D15 | SSD#1: SSD#1: Corsair MP600 1TB | SSD#2: Crucial MX300 2.5" 1TB | Monitor: LG 55" 4k C1 OLED TV

 

RIG#3 CPU: Intel i9 10900kf | Motherboard: Z490 AORUS Master | RAM: Corsair Vengeance RGB Pro 32GB DDR4 4000 | GPU: MSI Gaming X Trio 3090 | PSU: EVGA 1000 G+ | Case: Lian Li O11 Dynamic | Cooler: EK 360mm AIO | SSD#1: Crucial P1 1TB | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

 

RIG#4 CPU: Intel i9 13900k | Motherboard: AORUS Z790 Master | RAM: Corsair Dominator RGB 32GB DDR5 6200 | GPU: Zotac Amp Extreme 4090  | PSU: EVGA 1000 G+ | Case: Streacom BC1.1S | Cooler: EK 360mm AIO | SSD: Corsair MP600 1TB  | SSD#2: Crucial MX500 2.5" 1TB | Monitor: LG 55" 4k B9 OLED TV

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