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What do Dev's have.

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Most enterprise/ indie game developers do not use PCs with Super Powers ~ Their systems are built around reliability with their choice of development suite in mind. If you are going to use Unity/ CryENGINE/ Id Tech/ Unreal/ Construct/ HeroEngine; any $750 - $1000 build will work well. Do note that all resource heavy tasks like rendering and compiling are offloaded to servers.

For further information you can visit the website of your preferred development environment for the recommended settings.

Hope this helps. :)

So I just want to know what hardware developers have inside their computers to create games. Google was not kind to me in its answers from like 2007. So I wanted to see if people on the forum have had experience with it.

 

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So I just want to know what hardware developers have inside their computers to create games. Google was not kind to me in its answers from like 2007. So I wanted to see if people on the forum have had experience with it.

 

Depends on what they're making.

What kind of dev did you have in mind?

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If you're programming you don't need anything special. A good CPU will help to make your code compile faster, but you don't need anything extreme. If you do some 3D editing/rendering, image/audio editing and that sort of thing, an even better CPU (ex: i7) will definitely help. A GPU with CUDA cores or an AMD GPU for applications that suport OpenCL will be a good plus.

 

But honestly you could make a game on a 200$ Netbook if you wanted to. To run your own game you'll need sufficient hardware obviously ^^

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Do you mean software developers? 

 

Maybe the systems used for the 3D models, animations and such would have strong CPUs and workstation GPUs. There's too many different aspects to creating a game to narrow it down to one system. 

 

Other systems that are used just for coding could be anything. Hell, you could do it on a cheap laptop if it's just text based coding. 

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If you're programming you don't need anything special. A good CPU will help to make your code compile faster, but you don't need anything extreme. If you do some 3D editing/rendering, image/audio editing and that sort of thing, an even better CPU (ex: i7) will definitely help. A GPU with CUDA cores or an AMD GPU for applications that suport OpenCL will be a good plus.

 

But honestly you could make a game on a 200$ Netbook if you wanted to. To run your own game you'll need sufficient hardware obviously ^^

While this is true (your tools will probably run on a mid range PC), you will be no where near as productive as if you had a good, responsive comptuer with multiple screens and such.

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Most enterprise/ indie game developers do not use PCs with Super Powers ~ Their systems are built around reliability with their choice of development suite in mind. If you are going to use Unity/ CryENGINE/ Id Tech/ Unreal/ Construct/ HeroEngine; any $750 - $1000 build will work well. Do note that all resource heavy tasks like rendering and compiling are offloaded to servers.

For further information you can visit the website of your preferred development environment for the recommended settings.

Hope this helps. :)

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OK, so to be more specific, to be able to do the 3d models and animations as well as all of the audio work.

Case:NZXT Tempest 410 MOBO:Gigabyte 990fx UD3 CPU:FX 8320 @ 4.5ghz CPU-Cooler:NZXT Havik 140 GPU:MSI 7790 @ 1200mhz RAM:Patriot Viper 3 HDD:WD 1tb SSD:Kingston V300 PSU:RM750 

#KilledMyWife  

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While this is true (your tools will probably run on a mid range PC), you will be no where near as productive as if you had a good, responsive comptuer with multiple screens and such.

 

What I meant is that you don't need anything very powerful to program. Obviously, it only makes sense that a comptuer that is laggy/non-responsive due to old age/other won't allow you to be very productive. But you can get a good/repsonsive comptuer for sub 500$ easily. Multiple monitors is useful yes, but I don't see how it would make me more productive.

 

Heck, I'd be slower watching Netflix or playing games at the same time. :D

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Working with 3D Models and Animation can be sped up with entry level to mid level Quadro/ FirePro cards ~ they are usually available in the range of $150-$750. Even a basic card will greatly increase the responsiveness of your 3D Modelling Software and reduce render times. Software like Blender/ Cinema 4D/ 3DsMax/ Maya have a list of supported cards for each generation of their software. Do check before committing to buy any of them.

I do not have a lot of experience of working with sound so I might not be correct. You will need a good sound card inside your PC and a good headphone and an amplifier to go with it. Sound Card will definitely improve the sound quality, will work wonders while using software like FL Studio and make encoding audio files a lot faster.

Hope this helps ~ :)

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It allows you to have multiple things open at the same time, less time spend on switching windows.

 

Tbh if you alt-tab fast enough there's no need for that. For example, let's say you want to open the website you work on on a monitor, the code on the central one and the documentation on another monitor. If you want to navigate in the documentation, work on your code or test your website, you still have to navigate from one monitor to another. You can't do all at the same time without switching. Hence why ALT-TAB is just as fast if you don't have ten other applications running.

 

I see where you're coming from, although my point is that it's a luxury, a gadget, not a "tool" that will drastically increase your working speed. Since he's a new developper (from what I understand) he'd much rather spend his time improving his workflow and efficiently using his resources, that will make him a better developper than having three monitors. ;) (even though it's pretty cool and yes it's useful, don't get me wrong)

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Tbh if you alt-tab fast enough there's no need for that. For example, let's say you want to open the website you work on on a monitor, the code on the central one and the documentation on another monitor. If you want to navigate in the documentation, work on your code or test your website, you still have to navigate from one monitor to another. You can't do all at the same time without switching. Hence why ALT-TAB is just as fast if you don't have ten other applications running.

 

I see where you're coming from, although my point is that it's a luxury, a gadget, not a "tool" that will drastically increase your working speed. Since he's a new developper (from what I understand) he'd much rather spend his time improving his workflow and efficiently using his resources, that will make him a better developper than having three monitors. ;) (even though it's pretty cool and yes it's useful, don't get me wrong)

 

Yes exactly, general idea is that it's not worth it if you only have 2 or 3 windows but when you get to 10 the alt-tab idea breaks.

Or if you're like me and don't use the shortcut on a 1280*1024 screen.

 

When's is G-Sync being release again?

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