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What do simulation games like Totally Accurate Battle Simulator demand of a cpu? Is it more cores or better single core performance? 

 

I have a i5 3550 and whenever i have 150+ characters on the screen, my game chugs. 

CPU: Ryzen 7 3700x GPU: Gigabyte RTX 3070 RAM: 32GB 3200mHz Corsair Vengeance RGB PRO Display: Acer Predator XB271HU bmiprz 27" (2560p x 1440p) NVIDIA G-SYNC IPS MOBO: MSI B450 TOMAHAWK STORAGE: 120GB SSD boot drive, 10tb USB 3.0 Seagate game drive PSU: 650w Corsair CX CASE: NZXT H500i

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6 hours ago, Daniel Z. said:

TABS uses Unity physics IIRC, so it should be mostly single threaded. Maybe try something like a newer i5 or i7?

Yeah, using Afterburner my cpu never goes above 50% but my game sits at 7 fps when there are over 200 people.

CPU: Ryzen 7 3700x GPU: Gigabyte RTX 3070 RAM: 32GB 3200mHz Corsair Vengeance RGB PRO Display: Acer Predator XB271HU bmiprz 27" (2560p x 1440p) NVIDIA G-SYNC IPS MOBO: MSI B450 TOMAHAWK STORAGE: 120GB SSD boot drive, 10tb USB 3.0 Seagate game drive PSU: 650w Corsair CX CASE: NZXT H500i

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It really depends on the game or application. The cpu is what handles the amount of objects on screen and all the calculations for those objects however, the application has to be optimized to run on a certain number of cores. Most simulation games and applications are optimized for higher core counts these days so upgrading to something with more cores should give you much better performance.

If you don't want to spend a lot of money check out ebay for an i7 3770 that you can just plug into your current motherboard. I had one for years and its still a solid chip.

Intel Core i7 9700F / Cooler Master 212 Evo / GeForce GTX 1660 SUPER / 16 GB G.SKILL RAM @ 2666MHz / GA-B365M-DS3H / EVGA 500w PSU

HP Pavilion Gaming 15 / Ryzen 5 4600H / GeForce GTX 1050 / 8 GB @ 3200MHz

 

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