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GPU Usage / FPS Anomalies

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Go to solution Solved by qqqqqq,

Fixed, turned off auto optimization in NVIDIA GeForce Experience. Was not a CPU bottleneck whatsoever, seeing regular GPU usage numbers again, upwards of 90% utilization on all titles.

This occurs in games such as Rust, Far Cry New Dawn, Far Cry 5, Grand Theft Auto V, however doesn't occur in games such as Resident Evil RE:2 and Apex Legends.

 

My GPU usage fluctuates between 50-80% and never reaches 99%/100% unless I turn resolution scaling to the highest possible values and finding similar ways of stressing the GPU to it's limit, however this makes FPS even worse.

My FPS ranges from 100-60 in New Dawn, and my usage goes down in graphically intense areas, but goes up in confined spaces.

 

Specs:

i7-7700k @ 4.9GHz (All cores)

ASUS Strix GeForce GTX 1080 Ti

Corsair Vengeance LPX 16GB 2666MHz OC @ 3200MHz

Gigabyte GA-Z270-HD3

Corsair TX750M 750W 80+ Gold Semi-Modular

Intel 760p Series NVME (Boot drive)

Intel RAID 0 Volume comprised of two Seagate Barracuda 1TB drives (Game drive)

 

I have tried running all hardware at stock frequencies and settings. All of my power preferences both in NVIDIA control panel and Windows are set to highest performance. My preferred PhysX device is my 1080 Ti. My integrated GPU is disabled. My hardware never thermal throttles nor exceeds 65c.


Don't know why this is happening, have tried almost all fixes I have found online as well.

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i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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Is that 1080p? I guess it is. You can't force the 1080Ti to have a higher usage with that CPU on such a low resolution.

You have two options

1. upgrading your platform, replacing the CPU with a modern i7 or i9 - that would increase your GPU usage and your framerate

2. upgrading your monitor to 1440p or 4K

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Have you given the DDU in safe mode - reinstall drivers fresh new basic troubleshoot step a go yet?

 

5 minutes ago, 191x7 said:

Is that 1080p? I guess it is. You can't force the 1080Ti to have a higher usage with that CPU on such a low resolution.

Something is malfunctioning, the i7 7700K specially at 4.9ghz locked is capable of more than that.

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2 hours ago, Princess Cadence said:

Have you given the DDU in safe mode - reinstall drivers fresh new basic troubleshoot step a go yet?

 

Something is malfunctioning, the i7 7700K specially at 4.9ghz locked is capable of more than that.

This didn't seem to help, thanks though.

i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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13 hours ago, AugOwnz said:

At 1080p this looks like CPU bottleneck.

Wouldn't my CPU utilization be far higher and exceed my GPU usage if it was bottle-necking my GPU? It seems neither component is working at it's hardest.

i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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9 hours ago, qqqqqq said:

Wouldn't my CPU utilization be far higher and exceed my GPU usage if it was bottle-necking my GPU? It seems neither component is working at it's hardest.

 

Not all the time no.

 

With the high end GPU's like the GTX 1080TI, RTX 2080 and RTX 2080Ti most CPU's can't push the frames that the GPU's can do at 1080P.

 

So that's why you see the low GPU %.

 

The above GPU's are better suited for 1440P and above.

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i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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Bump.

 

To reiterate, this occurs on any level of detail, not just maximum.

i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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On 3/13/2019 at 5:21 PM, qqqqqq said:

Wouldn't my CPU utilization be far higher and exceed my GPU usage if it was bottle-necking my GPU? It seems neither component is working at it's hardest.

Not if its mainly the renderer thread the game uses to maximum (13-26% with spikes)(or a game where it uses 1-2 threads for nearly everything and others for bugger all or nothing...) maximizing one thread and leaving the rest alone.....Still bottlenecking the GPU via the CPU, but not having 100% CPU.,.. it's still a thing.
Meaning you don't need high CPU usage to have a bottleneck. #NotALLGames...subsystems may not allow full GPU usages above 90-100fps or so.... (or other values/variables)

 

Every game is different,.. maybe you're playing games with these specific weaknesses...
How is the core scaling+Fast GPU's in Farcry engines and Rust,.. probably not the best optimized engines...

Maximums - Asus Z97-K /w i5 4690 Bclk @106.9Mhz * x39 = 4.17Ghz, 8GB of 2600Mhz DDR3,.. Gigabyte GTX970 G1-Gaming @ 1550Mhz

 

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Just found out that my friend with a 7600k and 1060 gets better and more stable framerates than I do in Rust, could this be related to memory? My RAM usage in Rust goes straight to 12GB and stays there while his ram stays at around 4GB utilization. My friends are also getting more stable framerates than I am on most games with lower specs. Still unsure as to what the problem is as I'm almost certain this isn't a bottleneck.

i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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Fixed, turned off auto optimization in NVIDIA GeForce Experience. Was not a CPU bottleneck whatsoever, seeing regular GPU usage numbers again, upwards of 90% utilization on all titles.

i7-7700k | GTX 1080 Ti | 32GB 3100MHz | Prime Z270-AR

 

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  • 8 months later...
On 3/27/2019 at 2:49 AM, qqqqqq said:

Fixed, turned off auto optimization in NVIDIA GeForce Experience. Was not a CPU bottleneck whatsoever, seeing regular GPU usage numbers again, upwards of 90% utilization on all titles.

What do you mean by "auto optimization"?

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2 hours ago, drgoku4star said:

What do you mean by "auto optimization"?

Nvidia has a program to do game settings for the people who have NO idea what settings are... or what they do, or how they function.
Nvidia SHOULD scrap it though... All I hear are horror stories anyway,..

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