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So I was reading some other threads and it made me curious about one thing.

 

If you have relatively weaker CPU, that would most definitely bottleneck say 2080ti (or whatever, any of the RTX cards), would turning on ray tracing sort of close that bottleneck gap, since the RT itself puts a huge stress on the GPU FPS output?

CPU: Ryzen 7800X3D; CPU Cooler: Noctua U12A chromax + NA-HC8 chromax; MOBO: Gigabyte B850M Aorus Elite Wifi6e; CASE: A3-Matx Lian Li Dan Case Wood/Mesh edition; PSU: SF1000 (2024); RAM: 2x16 GB DDR5 Kingston Fury Beast 6000/30cl Expo kit; SSD#1: 1 TB 9100 PRO; SSD#2: 2TB 990 PRO; GPU: RTX 5080 Asus x Noctua; Case fans: 1x A12x25 G1, 2x A14x25 G2 chromax; OS: Win 11 Pro

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https://linustechtips.com/topic/1029142-question-about-rtx-and-bottlenecking/
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There isn't much out there on the CPU overhead of RTX, but if the CPU has the exact same amount of work then yes, it would.

¯\_(ツ)_/¯

 

 

Desktop:

Intel Core i7-11700K | Noctua NH-D15S chromax.black | ASUS ROG Strix Z590-E Gaming WiFi  | 32 GB G.SKILL TridentZ 3200 MHz | ASUS TUF Gaming RTX 3080 | 1TB Samsung 980 Pro M.2 PCIe 4.0 SSD | 2TB WD Blue M.2 SATA SSD | Seasonic Focus GX-850 Fractal Design Meshify C Windows 10 Pro

 

Laptop:

HP Omen 15 | AMD Ryzen 7 5800H | 16 GB 3200 MHz | Nvidia RTX 3060 | 1 TB WD Black PCIe 3.0 SSD | 512 GB Micron PCIe 3.0 SSD | Windows 11

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