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fuzzywuzzy699

5700xt core clock drops

1 minute ago, BTGbullseye said:

So, out of all 12 threads, none of them go above 80%? If that's so, then it's likely a game optimization issue.

Yeah that's correct. As just commented below, I have adjusted the frequency values slightly in Radeon software and capped my core clock frequency to 1900min- 1925-1950maz with a voltage of 1100. This seems to have fixed the issue of random under clocks, all be it I don't know why this was occurring in most games to begin with.

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Posted · Original PosterOP
Sorry if this is a stupid question, but I am not completely familiar with how the core clock for my GPU should fluctuate in game.
I have a 5700Xt Red dragon and noticed that in most games I play that my GPU frequency fluctuates massively which is usually followed by FPs drop/stutter. I have witnessed it be at around 1900mhz in AC odyssey for example and then drop sharply way below base to around 600mhz, resulting in my fps going to around 50's from 70's.
 
I have attached a screen shot to show my temps also, although my Mhz was not as low in the image as experiencing as it is sporadic.
Was wondering if there is any way to lock my GPu to its base frequency/boost?
Also any pointers as to why my GPU is dropping below base in game?
I haven't OC anything, drivers are 20.8.3 as this works best with freesync for me, however I had the same issues with the latest and the ones prior.
I also have a R5 3600, 650Wt gold PSU 16GB memory

Screenshot_(4).png

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Sounds like one of the CPU cores is getting overloaded, and the game has to wait for the core to finish processing for a few milliseconds extra. That would explain everything you're seeing.

 

Check to see if there's something running in the background using one of your CPU cores heavily. (like Windows Defender running a scan)


CPURyzen 5 3600 Cooler: Arctic Liquid Freezer II 120mm AIO RAM: G.Skill Ripjaws V 4x8GB 3600 16-16-16-36 MoboASRock X570M Pro4

Graphics Card: ASRock Reference RX 5700 XT Case: Antec P5 PSU: Rosewill Capstone 750M Monitor: MSI Optix MAG241C Case Fans: 2x Arctic P12 PWM

Storage: HP EX950 1TB NVMe, HP EX900 1TB NVMe, dual Constellation ES 2GB in RAID1

https://hwbot.org/submission/4497882_btgbullseye_gpupi_v3.3___32b_radeon_rx_5700_xt_13min_37sec_848ms

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You have custom fan curve set by MSI Afterburner? Try disable the custom fan control.

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Posted · Original PosterOP
20 minutes ago, Deli said:

You have custom fan curve set by MSI Afterburner? Try disable the custom fan control.

Hiya. I dont have a custom fan curve no.It would give me black screens when using it.

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24 minutes ago, fuzzywuzzy699 said:

Hiya. I dont have a custom fan curve no.It would give me black screens when using it.

Sometimes the fps drops to 50 something or lower. It usually associates with a big spike on CPU usages. I don't know what is causing that. However the GPU clock stays very consistent during the game play, at ~1910MHz. Only during the load screen I see GPU clock drops below base clock. I'm still on 20.4.2 driver.

 

One thing I know the Assassin's Creed Odyssey isn't very optimised for PC. However you experience similar problem in other games.....

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Posted · Original PosterOP
56 minutes ago, BTGbullseye said:

Sounds like one of the CPU cores is getting overloaded, and the game has to wait for the core to finish processing for a few milliseconds extra. That would explain everything you're seeing.

 

Check to see if there's something running in the background using one of your CPU cores heavily. (like Windows Defender running a scan)

ive added single core monitoring to MSI AB. Highest usage on single core was 80%. No other tasks running apart from game launcher.

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2 minutes ago, fuzzywuzzy699 said:

ive added single core monitoring to MSI AB. Highest usage on single core was 80%. No other tasks running apart from game launcher.

So, out of all 12 threads, none of them go above 80%? If that's so, then it's likely a game optimization issue.


CPURyzen 5 3600 Cooler: Arctic Liquid Freezer II 120mm AIO RAM: G.Skill Ripjaws V 4x8GB 3600 16-16-16-36 MoboASRock X570M Pro4

Graphics Card: ASRock Reference RX 5700 XT Case: Antec P5 PSU: Rosewill Capstone 750M Monitor: MSI Optix MAG241C Case Fans: 2x Arctic P12 PWM

Storage: HP EX950 1TB NVMe, HP EX900 1TB NVMe, dual Constellation ES 2GB in RAID1

https://hwbot.org/submission/4497882_btgbullseye_gpupi_v3.3___32b_radeon_rx_5700_xt_13min_37sec_848ms

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Posted · Original PosterOP
11 minutes ago, Deli said:

Sometimes the fps drops to 50 something or lower. It usually associates with a big spike on CPU usages. I don't know what is causing that. However the GPU clock stays very consistent during the game play, at ~1910MHz. Only during the load screen I see GPU clock drops below base clock. I'm still on 20.4.2 driver.

 

One thing I know the Assassin's Creed Odyssey isn't very optimised for PC. However you experience similar problem in other games.....

I decided to play around with the tuning on the Radeon Software. It seems to be a lot smoother gameplay wise since I have locked my min-average-max Frequency to 1900-1925-1950 and voltage to 1100. 

 

I am still seeing some frame dips, but as you say AC is not well optimised. Adjusting the frequency seems to have somewhat solved the issue, all be it im using more power than needed. Just couldn't bare it dropping down to like 600mhz in game and seeing a performance hit.

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Posted · Original PosterOP · Best Answer
1 minute ago, BTGbullseye said:

So, out of all 12 threads, none of them go above 80%? If that's so, then it's likely a game optimization issue.

Yeah that's correct. As just commented below, I have adjusted the frequency values slightly in Radeon software and capped my core clock frequency to 1900min- 1925-1950maz with a voltage of 1100. This seems to have fixed the issue of random under clocks, all be it I don't know why this was occurring in most games to begin with.

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