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shadow_ray

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About shadow_ray

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  1. Get the basics right first. Follow structured learning materials, then try to use what you learned to make small things. You don't want holes in your knowledge... otherwise you will end up like me (and my English)
  2. what? where and for how much? and doing what? I can't see how a beginner could create value for a company. For me.. it feels like a long term risky investment. It might worth it for bigger companies tough.
  3. Hi, I've recently bought a raspberry pi 4 and I want to use it as a little server on my local network with an external hard drive attached to it. I want to run a few things on it like: - simple file sharing via ftp or something more fancy like owncloud - torrent client with web interface (strictly for seeding linux images only ) - media server (without any transcoding magic) - and maybe more To avoid conflicts it probably would be a good idea to run these inside containers. I'm not familiar with docker and I'm not even sure if the hardware has enough processing power tho handle all of these. Any advice?
  4. How about their Build your first app guide? https://developer.android.com/training/basics/firstapp You can also tweak around with sample codes: https://developer.android.com/studio/write/sample-code It might not be the best way to learn but I'm pretty sure you can find everything you need over there.
  5. @Cupcakez this reminds me of http://www.ioccc.org/
  6. What happens if you turn on Vertical Sync?
  7. There is a node based visual scripting system in Unreal called Blueprints. I assume you feel guilty using it and you would rather write c++ code. Real men move electrons by hand. Jokes aside.. It was designed to make it easier for people to use unreal. Feel free to play around with it.
  8. Sorry I didn't read the whole thing Serializable attribute is missing. I think something like this should work. [Serializable] public class GameStat{ public string username; //... } [Serializable] public class Game{ public string gameName; public GameStat gameStat; } You could use lists and structure the data differently.
  9. Could you please apply syntax highlighting to your code Unity has a built in json util. https://docs.unity3d.com/Manual/JSONSerialization.html
  10. server.dispatcher.on("end", funtion(), if(server.queue[0]){ play(connection, message); }else{ connection.disconnect(); } }; server.dispatcher.on("end", funtion(){ if(server.queue[0]){ play(connection, message); }else{ connection.disconnect(); } };
  11. PCIe 2.0 x1 = 500MB/s Theoretically you are limited to 4 x 500MB/s.
  12. It isn't the full output. You can find the actual error msg at the top.
  13. This is the reason why backups are important. It depends... a quick format doesn't erase all the data but the part overwritten by windows is definitely gone. @TheUnsmilingCat Be cautious using that drive though.
  14. Previously i had windows and linux installed on the same drive with grub as a boot loader. I mostly use windows and the added few second startup time (cuz OS selection) was quite annoying so I ended up using a second drive with a separate boot loader. Whenever i want to use linux, instead of the power button i press the other one that takes me to the boot menu.
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