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Commodus

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About Commodus

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  • Twitter
    twitter.com/jonfingas

Profile Information

  • Gender
    Male
  • Location
    Ottawa, Canada

System

  • CPU
    3.3GHz Core i5
  • Motherboard
    Apple
  • RAM
    8GB DDR3-1867
  • GPU
    Radeon R9 M395
  • Case
    iMac
  • Storage
    2.128TB Fusion Drive
  • PSU
    Apple internal
  • Display(s)
    27-inch 5K Apple Retina Display
  • Cooling
    Apple
  • Keyboard
    Apple Magic Keyboard
  • Mouse
    Apple Magic Mouse 2
  • Sound
    Intel audio + Logitech Z2200 2.1 speakers
  • Operating System
    MacOS

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  1. Can't speak for certain on the rest, but the internal USB-A port is mainly for hardware keys that some creative apps require (arguably it'd also work for security keys). You wouldn't need to tie up external ports just to use your media editing tools.
  2. The space is tightly packed, at least. I know I like the thought of a system that can have four GPUs in it and still be virtually inaudible while you're in the midst of serious work.
  3. Ha, no thanks. When I was very young, though, even 8GB was cavernous! There was a time when it was a big deal that a game wanted over 100MB for an installation (and I still have flashbacks to Blade Runner's optional 1GB install being huge).
  4. I like how it was billed as "lightweight" at six pounds. And you know Acer's claimed 8-hour battery life probably meant something like 3-4 hours in real life! This was the dark days when Windows PC makers would flat-out lie about battery life (they still tend to pad quite a lot). It reminds me that Apple, for all its performance challenges at the time, had some pretty competitive systems. My 867MHz PowerBook G4 from that era was as fast (including a Mobility Radeon 9000) but weighed 'just' 5.4 pounds and lasted for 4-4.5 hours in real-world situations.
  5. Apple has said as much -- it's really just to fit a very high-powered GPU (or in this case, two GPUs) without either running cables or chewing up an additional slot. I get a kick out of how Apple found a way to cram four GPUs into a tightly packed case without hurting airflow or requiring enough cooling to make the Mac Pro sound like a jet engine.
  6. Strictly speaking, you don't need to unless you're on the fringe of a given network and making your phone strain to stay connected. The battery life hit from leaving WiFi and mobile data on is normally quite low these days. Your phone doesn't check for available WiFi networks often enough to really hurt the battery. And besides, having WiFi on can help with positioning, plus public hotspots you might want to use (I'm thinking in underground train stations and other places where you'd otherwise have trouble connecting).
  7. Don't forget Samsung inevitably copying Apple (after making fun of it in ads, naturally) a year or two later!
  8. Gonna echo earlier sentiments: Minecraft and War Thunder will be fine in macOS, Apex will require one of your Windows PCs as you mentioned. One thing I would add: I wouldn't get a Mac expecting to regularly play top-tier games. You do get quite a few modern titles (Fortnite and Untitled Goose Game, for example), but a lot of the games tend to be indies, if frequently good ones. You get a Mac because you like the OS and overall hardware -- the games are gravy.
  9. I'd disagree with this. Not to rehash my earlier points, but now that we know what CPUs Apple is using and all, it's actually pretty reasonable if you're comparing like-for-like components. Many of the complaints seem to be not that the system is actually overpriced, but that there's no lower-cost option aimed vaguely at the mainstream. Sorry, folks, but Apple isn't going to make a Threadripper gaming rig... you're gonna have to deal with that.
  10. I was going to suggest the Pixel 3a, but it only has 64GB of storage. I'd point to a Motorola phone like the G7 Plus (the non-Play versions of the G8 don't seem to be widely available on Amazon) or even something like the One Vision.
  11. Sorry to butt in and clarify, but it's not a review. It's an unboxing and early hands-on. A review takes much longer than offering some initial impressions.
  12. You probably won't get back to the iPhone 5's size again, but you might get something closer. The current analyst rumors/leaks have Apple releasing a 5.4-inch iPhone in 2020, probably around the usual September time frame. I'm guessing that would be an SE-style model, not necessarily a shrunken iPhone 11 but something smaller and semi-affordable with a more effective use of screen space than an iPhone 8.
  13. Just saw this... as I pointed out, the Xeon you're comparing against is two years old, and the SSD performance is uncertain. Yeah, if you like outdated hardware, please get a Digital Storm workstation.
  14. So you ignored everything I said and decided to post a comparison of highly dissimilar systems -- you even deliberately avoided the Xeon and hoped that I wouldn't notice. Er, try again. Yeah, the Digital Storm rig would be faster for gamers, and for pros who don't care about Xeon advantages (mainly cache), ECC memory, pro-oriented GPUs or the fastest possible storage, but we're not talking about a consumer desktop, are we? I also noticed that Digital Storm is still using Xeons from 2017, so that might be why you were afraid of doing a real comparison... because you can't. And Threadripper is great if you value sheer core count above all else, but again, you're not actually comparing like-for-like parts, you're just choosing something a gamer would want and then throwing in a workstation GPU almost as an afterthought. I'd add that there are all kinds of unknowns you're ignoring, such as SSD speeds, noise levels (important in a media workstation), I/O and of course real-world performance in a given workflow. Also, you do know that CPU and GPU performance don't scale linearly, right? That having 32 cores doesn't mean a chip is four times faster than one with eight? And that there will be tasks where fewer high-speed cores may be faster? This isn't even about disputing whether or not the Threadripper would be faster, it's just that you're operating from a position where you're either ill-informed or dishonest.
  15. To start with, the claim that you pay a "much higher price" simply for the logo has repeatedly been proven false. Apple does charge a premium for Macs, and sometimes its insistence on a significant profit margin plays a role, but it's not extortionate like you claim. More often than not, the actual complaint is that Apple frequently locks certain form factors to high-priced components (and not just the CPU/GPU/storage) and thus raises the price of entry. Your beef isn't that the Mac Pro is wildly overpriced at $5,999, because it's not for a workstation in its class -- it's that you can't buy one with a Core i7 and a consumer GPU. Now, the display stand... that's expensive. But it's too soon to say just how much of a markup it really has, and you don't need it if you have a VESA mount. As for why people use Macs? A few factors. On the creative side, it's incredibly quick for video. Most of the top YouTubers you know probably use Final Cut Pro on Macs simply because they can produce and render a video considerably faster than they would in apps like Adobe Premiere, regardless of platform. And macOS has long had an advantage in audio, even if it's just due to latency -- it took years for Windows to get close. The Mac is generally a better place for Thunderbolt-based gear (it helps that Apple co-invented the spec) like displays and storage arrays. There are also certain integrations that are wonderful if you have any kind of investment in the Apple ecosystem. I can unlock my Mac with my Apple Watch, use my Mac to answer calls and respond to texts from my iPhone (it took years for Microsoft to kinda-sorta counter this with Your Phone) and use an iPad as a Mac's second screen. And while Android fans will grouse that you don't have a conventional file transfer option, AirDrop is much easier if you live in Apple's universe. Yeah, this is part of Apple's lock-in strategy, but it is generally better if you're willing to make that leap. And here's the thing about the Unix aspect (technically it's related to FreeBSD, not Linux): it's a variant that's well-supported by mainstream vendors (both hardware and software) and is easy to use. I know Linux isn't as painful to use as it once was, but I'd still much rather plunk my parents (who are fairly comfortable with tech, but not enthusiasts) in front of a Mac than an Ubuntu or Debian box -- and yet I could still run a Unix command line script on that machine if I wanted. There's something appealing to an OS that can appeal to both power users and rookies, yet gives you a viable alternative to Windows.
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