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So the days of split-screen game play, while not dead, is slowly dying away as more and more popular companies don't bother to add split-screen multiplayer to their games that allowed you and your mates to play on the one PC on a big screen. However, most of them add multiplayer features via both online and Lan connections to multiple computers. Therefore, it should be theoretically possible to have two of the same game running and do a virtual multiplayer over the 'Lan' so that there are two games, with two different characters can play in the same world. There are some games out there with a split-screen option, but it is always limited (for pretty obvious reasons) to two controllers, or perhaps one character gets to use a mouse and keyboard. This means if you want to play competitively on ANY PC based first person shooters, without both players having a mouse and keyboard arrangement, you can dream on. And with the common problem with screen peaking and real estate, a large 3d monitor with the left and right side exclusives pretty much fixes this problem, or just a large screen and never mind the screen peaking.

 

Now up until now I've kinda been talking theoretical about what could be done, but is there actually an option to do this? I know you could probably do it with a virtual desktop environment, but that could potentially slow down the computer heaps. Also, the option of having two separate mice would probably not work out too well either. Then you get the screens that allow for multiple inputs to be displayed at once, but that would require multiple machines, and i would rather have a really fast computer that is average whenever i want to do split-screen games, than multiple average computers that are still only average when I'm doing singleplayer (aka, most of the time).

 

With the new AMD CPU's with more cores than your typical game can use and with one or two 1080ti's with plenty of ram to accommodate, it should be easy to get the combined specs needed to run the equivalent of multiple machines at the same time. But is there any way to have multiple mice and keyboards that don't interfere with each other, the ability to run multiple instances of a game and have them talk to each other or is it all too hard to do within a typical windows environment?

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CPUs already exist that have more cores then you need to game. they have for years lol, but personally I don't like split screen it always bothered me even as a kid playing golden eye split screen was a head ache. anyways there are tvs and stuff that exist that have a setting to show two inputs at a time so you can both play and together split screen on CO OP games like that but you need two systems. and wouldn't you need two systems anyways? most games unless they have built in split screen you cant have two people play the same game at the same time you need two instances of the game running and im not sure how that will work unless you both own the game and have it running on diffrent systems. unless you did like linus a 7 gamer 1 CPU where you have two gpus running the game sepratly but the same CPU powering it all. but i didnt watch how it worked. 

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I know this may come across as harsh but... did you read my post? You practically stated every problem I had stated in my post. I included in my post:

3 hours ago, VRDVCgamer said:

With the new AMD CPU's with more cores than your typical game can use

referring to the likes of the Ryzen 5 that has 6 cores, 12 threads when games even struggled to use the whole 8 threads of some i7 processors. I know they exist, that's why I'm asking if i could somehow split the load.

3 hours ago, VRDVCgamer said:

Then you get the screens that allow for multiple inputs to be displayed at once, but that would require multiple machines, and i would rather have a really fast computer that is average whenever i want to do split-screen games, than multiple average computers that are still only average when I'm doing singleplayer (aka, most of the time).

like when linus posted the apple, windows, linux and... i think it was an older version of windows on a 4k screen with synergy allowing the mouse to go anywhere on the screen. The problem here is that this means i need multiple AVERAGE computers resulting in a poor preforming computer when doing singleplayer (as the performance is distributed evenly over all the computers). Due to the relative rarity of me playing splitscreen, this just isn't viable

3 hours ago, VRDVCgamer said:

And with the common problem with screen peaking and real estate, a large 3d monitor with the left and right side exclusives pretty much fixes this problem

and as for the headache problem, the newer 3d tv's produce a different image for both eyes, so if you make some glasses that see only the left side and some glasses that only see the right side you get two different images (they are not 100% perfect, but they are pretty good.

3 hours ago, RoyalGamer1 said:

most games unless they have built in split screen you cant have two people play the same game

but they don't ever let you use a mouse and keyboard...

3 hours ago, RoyalGamer1 said:

you need two instances of the game running

and this is why i was asking if there was a way of doing this, as the only way i know of doing this is

 

3 hours ago, VRDVCgamer said:

you could probably do it with a virtual desktop environment, but that could potentially slow down the computer heaps.

 

anyways, i will check out

3 hours ago, RoyalGamer1 said:

unless you did like linus a 7 gamer 1 CPU where you have two gpus running the game sepratly

that you mentioned

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