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Help me with my audio setup

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AKG K712 Pro

AKG K702

AKG K701

AKG Q701
Beyerdynamic DT990

Beyerdynamic DT880
Monoprice Monolith M1060

 

I have Q701 and DT990 (600-ohm) of these. I bought them for gaming and my evaluations derive mostly if not only from gaming, not listening to music. I use Magni 2 Uber and Modi 2 Uber as amp and DAC.

Both headphones have a huge soundstage and excellent imaging, separation, clarity and detail retrieval. DT990 edges out Q701 in that the treble accentuates details and make sound cues louder (despite the boosted mid-bass), which is especially beneficial near explosions, gun shots and other loud sounds. Sub-bass is recessed, though, so it doesn't drown out sound cues.

 

Soundstage is perceived space and environment of sound, it's distance to sound. Imaging is direction of sound. Soundstage and imaging can be compared to virtual surround sound; they attempt to produce a spacious, three-dimensional sound. VSS can sound more three-dimensional and ambient/atmospheric, which depends a lot on the processor you use (Dolby Atmos, Dolby Headphone, Razer Surround, Sennheiser Binaural Rendering Engine, SBX Pro Studio, etc.), the headphones you use, and the game you play. This might not interplay well, at all.

The reason why stereo should be considered over VSS for online/competitive shooters is that VSS degrades the sound quality and diminishes detail retrieval due to compression. You might also experience less accurate imaging and (instrument) separation. I find that the imaging becomes smeared, and that it becomes harder to discern individual sounds from a range of overlapping sounds.

Boosted bass might sound more immersive, but for competitive online/competitive shooters, it’s not recommended because the bass can overpower sound cues and make you less aware of what’s happening around you.

Separation is separating individual sounds from a range of sounds. Good separation makes it easier to filter out or discern overlapping sounds from other sounds and track them.

 

I am currently planning on buying new audio for the computer which I am currently planning. I will primarily be playing games (CS:GO, Overwatch, RPGs like the Witcher 3), watching movies and listening to music. I am not too experienced with high end headphones etc.

 

As of now I am planning to get the SCHIIT Modi 2 and Magni 2 along with the Sennheiser HD600 or HD650 (they are around the same price, only like $40 difference).

 

Tell me, is this good for me? Which Sennheiser headphones are better? Are they both trash?

 

Please elaborate your answers! Please don't make it any more expensive, my wallet will already bleed after this.

 

Thank you in advance. :)

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21 minutes ago, Sn1gel_ said:

I am currently planning on buying new audio for the computer which I am currently planning. I will primarily be playing games (CS:GO, Overwatch, RPGs like the Witcher 3), watching movies and listening to music. I am not too experienced with high end headphones etc.

 

As of now I am planning to get the SCHIIT Modi 2 and Magni 2 along with the Sennheiser HD600 or HD650 (they are around the same price, only like $40 difference).

 

Tell me, is this good for me? Which Sennheiser headphones are better? Are they both trash?

 

Please elaborate your answers! Please don't make it any more expensive, my wallet will already bleed after this.

 

Thank you in advance. :)

i would not buy these headphones. maybe look for hifiman he500 etc.

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AKG K712 Pro

AKG K702

AKG K701

AKG Q701
Beyerdynamic DT990

Beyerdynamic DT880
Monoprice Monolith M1060

 

I have Q701 and DT990 (600-ohm) of these. I bought them for gaming and my evaluations derive mostly if not only from gaming, not listening to music. I use Magni 2 Uber and Modi 2 Uber as amp and DAC.

Both headphones have a huge soundstage and excellent imaging, separation, clarity and detail retrieval. DT990 edges out Q701 in that the treble accentuates details and make sound cues louder (despite the boosted mid-bass), which is especially beneficial near explosions, gun shots and other loud sounds. Sub-bass is recessed, though, so it doesn't drown out sound cues.

 

Soundstage is perceived space and environment of sound, it's distance to sound. Imaging is direction of sound. Soundstage and imaging can be compared to virtual surround sound; they attempt to produce a spacious, three-dimensional sound. VSS can sound more three-dimensional and ambient/atmospheric, which depends a lot on the processor you use (Dolby Atmos, Dolby Headphone, Razer Surround, Sennheiser Binaural Rendering Engine, SBX Pro Studio, etc.), the headphones you use, and the game you play. This might not interplay well, at all.

The reason why stereo should be considered over VSS for online/competitive shooters is that VSS degrades the sound quality and diminishes detail retrieval due to compression. You might also experience less accurate imaging and (instrument) separation. I find that the imaging becomes smeared, and that it becomes harder to discern individual sounds from a range of overlapping sounds.

Boosted bass might sound more immersive, but for competitive online/competitive shooters, it’s not recommended because the bass can overpower sound cues and make you less aware of what’s happening around you.

Separation is separating individual sounds from a range of sounds. Good separation makes it easier to filter out or discern overlapping sounds from other sounds and track them.

 

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