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I don't think so. IMO Consoles are holding back technical advancement. When developers stop caring about how to run game on console we see games like crysis and stalker. Why do even support xbox one with FREAKING HD 7770?

Is there reason why developers focus more on consoles, rather than pc and graphcis advancement?

 

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3 minutes ago, Gameborn said:

IMO Consoles are holding back technical advancement.

not really, you get what you pay for, a ps4 pro can be had for the 300usd bundle, for that price, it's very impressive. ps4/ ps4 pro can even do VR, the pro plays most games at 1440p/ 1800p, some even 4k.

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Just now, nerdslayer1 said:

not really, you get what you pay for, a ps4 pro can be had for the 300usd bundle, for that price, its vary impressive. ps4/ ps4 pro can even do VR, the pro plays most games at 1440p/ 1800p, some even 4k.

ps4 pro for $300? don't think so. As I know, it is $500. You can build pc for that money that can run games much better (ryzen 1400 + rx 570)

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1 minute ago, Gameborn said:

ps4 pro for $300? don't think so. As I know, it is $500. You can build pc for that money that can run games much better (ryzen 1400 + rx 570)

nope, you can get a ps4 pro for 300usd with a bundle, a 1400+ 570 can't play games at 1440p/4k at 30 fps or have exclusives such as last of us or zero dawn. 

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2 minutes ago, nerdslayer1 said:

nope, you can get a ps4 pro for 300usd with a bundle, a 1400+ 570 can't play games at 1440p/4k at 30 fps or have exclusives such as last of us or zero dawn. 

I found out that ps4 pro is officialy is $400. And it's not that powerful, sometimes it's a bit less powerful than r9 290 (non x). Cpu have a lot of big exclusives too, they are as good, just not that hyped. And 570 can play games at 1440p with more than 30 fps on high (just not ultra) as well as ps4 pro. It CAN'T PLAY 4K. It's just not powerful enough. And also it can't handle very cpu-intensive games well, it have that shitty 8-core amd jaguar with no l3 cache.

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10 minutes ago, Gameborn said:

found out that ps4 pro is officialy is $400

sales 

 

10 minutes ago, Gameborn said:

it's not that powerful

its vary powerful for the price 

10 minutes ago, Gameborn said:

ps4 pro. It CAN'T PLAY 4K. It's just not powerful enough

ps4 pro can play 4k on games such as Skyrim remastered also upscales games, looks really good. 

10 minutes ago, Gameborn said:

And 570 can play games at 1440p with more than 30 fps on high (just not ultra) as well as ps4 pro

not optimized as a ps4 pro 

10 minutes ago, Gameborn said:

nd also it can't handle very cpu-intensive games well, it have that shitty 8-core amd jaguar with no l3 cache.

nice 

 

22 minutes ago, Gameborn said:

IMO Consoles are holding back technical advancement

you get what you pay for, i can say the same thing about your system, why don't you have a 5960x and a 1070sli with 32gb of ram like me? 

 

ps4 pro is a console so plug and play with optimized games, its much cheaper to get a ps4 pro than a pc, especially for couch gaming, all around a good HDR ready "4k console"/ tv box. people have preferences, just because you like building computers it doesn't mean everyone else all does.

my parents love the Nintendo switch and all its games. 

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The reason is that it's easier to optimise a game when you know what hardware you're optimising it for, they know what's in an xbox or ps4. They will likely be able to shift more copies to the people with a console since they're easier to get, less complicated to set up and cheaper to buy

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27 minutes ago, Gameborn said:

IMO Consoles are holding back technical advancement.

The mass market in general holds back technical advancement. Even among PC gamers, most people still don't have expensive high-end hardware. The root of the "problem" (quotation marks because I don't necessarily even agree with that premise) is that the high-end of the market is by definition always a minority no matter how you look at it. Consoles are just one of the symptoms of that.

 

One of the reasons game developers don't seem to focus so much on the linear progression of graphical fidelity anymore is because all the low-hanging fruit has been picked. Continuing to push out games with slightly better graphics is getting exponentially more expensive and resulting in smaller and smaller improvements.

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Just now, typographie said:

The mass market in general holds back technical advancement. Even among PC gamers, most people still don't have expensive high-end hardware. The root of the "problem" (quotation marks because I don't necessarily even agree with that premise) is that the high-end of the market is by definition always a minority no matter how you look at it. Consoles are just one of the symptoms of that.

but I don't think it would be big problem of game with very good graphics will run only on medium-high on gtx 1060/rx 580(most of today games run perfectly on ultra on this cards)

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12 minutes ago, nerdslayer1 said:

-shitty case 

- psu fire hazard 

-no OS

- no free games 

- no controller 

- also won't work due to bios update 

To tack on, PS4 Pro for $400 is a 1TB, bundles cost more than $400 so I won't count free games. That PSU will kill your system, and the mobo is pretty crappy too. No OS, no peripherals like he pointed out. The GPU is more realistic for 1080p gaming and is kinda like a 470 to 480.

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17 minutes ago, nerdslayer1 said:

-shitty case 

- psu fire hazard 

-no OS

- no free games 

- no controller 

- also won't work due to bios update 

You'd have to go used and have really good luck with the silicon lottery.

Specs v-v

Spoiler

Cpu: Ryzen 9 3900x @ 1.1v / Motherboard: Asus Prime X570-P / Ram: 32GB 3000Mhz 16-16-16-36 Team Vulcan (4x8GB) / Storage: 1x 1TB Lite-on EP2, 2x 128GB PM851 SSD, 3x 1TB WD Blues / Gpu: GTX Titan X (Pascal) / Case: Corsair 400c Carbide / Psu: Corsair RMi 750w / OS: Windows 10

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16 minutes ago, Gameborn said:

but I don't think it would be big problem of game with very good graphics will run only on medium-high on gtx 1060/rx 580(most of today games run perfectly on ultra on this cards)

Yeah, those are very reasonable midrange video cards today, but it was only a year or so ago that that level of performance cost $400+. The mainstream gamer does not have that kind of turnaround speed.

 

Take a look at the Steam Hardware Survey. Only 75% of all Steam users have a video card that is even DirectX 12 compatible, which means a full quarter have a video card that is around 4 years old or older (or certain integrated graphics). Of that 75%, 5% have a GTX 1060. 1.1% have an RX 480 (the data either predates the RX 580 or reads it as a 480).

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1 minute ago, typographie said:

Yeah, those are very reasonable midrange video cards today, but it was only a year or so ago that that level of performance cost $400+. The mainstream gamer does not have that kind of turnaround speed.

 

Take a look at the Steam Hardware Survey. Only 75% of all Steam users have a video card that is even DirectX 12 compatible, which means a full quarter have a video card that is around 4 years old or older (or certain integrated graphics). Of that 75%, 5% have a GTX 1060. 1.1% have an RX 480 (the data either predates the RX 580 or reads it as a 480).

dx12 and vulkan compatable cards are hd 7000+ series and gtx 600+ series. And i'm not just talking about using new api's, directx 11 have many cool technlogoies (for example tessellation). 

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6 minutes ago, Ashiella said:

You'd have to go used and have really good luck with the silicon lottery.

no support 

 

7 minutes ago, RAM555789 said:

To tack on, PS4 Pro for $400 is a 1TB, bundles cost more than $400 so I won't count free games. That PSU will kill your system, and the mobo is pretty crappy too. No OS, no peripherals like he pointed out. The GPU is more realistic for 1080p gaming and is kinda like a 470 to 480.

i was thinking more on sale, there are PS4 pro sales going on all the time. 

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Just now, Gameborn said:

dx12 and vulkan compatable cards are hd 7000+ series and gtx 600+ series. And i'm not just talking about using new api's, directx 11 have many cool technlogoies (for example tessellation). 

I wasn't trying to take a shot at DirectX 11. My point was only that in order for Steam to detect your video card as not being compatible with DirectX 12, it's either very, very old and/or an older iGPU. And that's a quarter of all users.

 

And to my knowledge, basic support for DX12 goes back to the GTX 400 series, and possibly the HD 6000's.

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Just now, nerdslayer1 said:

no support 

 

i was thinking more on sale, there are PS4 pro sales going on all the time. 

Well, it's true. either way we shouldn't have a pc vs console war on the forums.

Specs v-v

Spoiler

Cpu: Ryzen 9 3900x @ 1.1v / Motherboard: Asus Prime X570-P / Ram: 32GB 3000Mhz 16-16-16-36 Team Vulcan (4x8GB) / Storage: 1x 1TB Lite-on EP2, 2x 128GB PM851 SSD, 3x 1TB WD Blues / Gpu: GTX Titan X (Pascal) / Case: Corsair 400c Carbide / Psu: Corsair RMi 750w / OS: Windows 10

Spoiler

I'm lonely, PM me to be my friend!

 

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Just now, typographie said:

I wasn't trying to take a shot at DirectX 11. My point was only that in order for Steam to detect your video card as not being compatible with DirectX 12, it's either very, very old and/or an older iGPU. And that's a quarter of all users.

 

And to my knowledge, basic support for DX12 goes back to the GTX 400 series, and possibly the HD 6000's.

It's not about new graphics api's like dx12 and vulkan.

And let me make my thoughts more clear. I'm not talking that developers should overload game with effects to make gtx 970 be in minimum system requierments. 

Console graphics is usually ~around medium-high on pc, and increasing to ultra does not that much enable cool features, except hbao and all it does is bassicly increase things like antialiasing and texture resolution and filtering. 

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1 minute ago, Gameborn said:

It's not about new graphics api's like dx12 and vulkan.

And let me make my thoughts more clear. I'm not talking that developers should overload game with effects to make gtx 970 be in minimum system requierments. 

Console graphics is usually ~around medium-high on pc, and increasing to ultra does not that much enable cool features, except hbao and all it does is bassicly increase things like antialiasing and texture resolution and filtering. 

Do you own a PS4 Pro and have played on both that and a gaming PC that costs around the same price and can compare the two side by side or are you just assuming that since its a console it will perform worse? Honestly I have found until you start entering the $750 range for a PC rig a console may be the better way to go. Sure you need to pay for online services and you won't have steam sale, but I know from my experience when I would get a console game I would put WAY more hours into each of my games. On PC there just so many games I find myself just buying whatever I feel like and I have a friend who has barley even played some of the games he has bought on his PC. 

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