Windows Creator Update: Display Weirdness
39 minutes ago, YedZed said:In Intel Graphics Control Panel, should I set quantization to full change?
It seems to make things really contrasty, but I don't know if that's natural.
It should be on Full (0-255).
If you look at how a monitor is made, it is made of pixels. Each pixel are made with a combination of sub pixels. Usually and normally for our LCD monitors: Red, Green and Blue.
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"0-255" means that you are telling your graphics card, that your monitor has the ability to process and output 255 shades of each sub pixel color (red, green and blue. We normally call them color channels, as specialty monitor can have white, yellow, and other colors, including infrared. While you really need only the primary colors (red, green and blue) to produce all colors, some panel technology might need assistance to produce some colors. In the case of infrared, some monitor might be designed for specialty equipment in mind that uses this color, which is invisible to us, for tracking or send other information, like heat amount, based on the brightness of the pixel... say you are building a special simulator for some special headset)
So, it means: 0 to 255 for Red, 0 to 255 for Green, and 0 to 255 for Blue. Where 0 is no light pass through, and 255 full light pass through.
If we look at Red for example, 0 would mean no red light, 128 would mean 50% of the red, and 255 would means the red is full on. There is no decimal value support for those. so you can't fine tune thing. It is a nice rounded number, 0, 1, 2, 3, 4, 5, etc...
While it doesn't seem much in terms of amount of colors your monitor can produce, we have to see it that these primary colors can be combined, and are the case due to the size of the subpixel being tiny, and each sub pixel are very close together, allowing the light output to blend naturally. So white, is Red set to value 255, Green set to 255, and Blue set to 255 as well.
The end result is that:
- Red can do 256 shades of itself (black or if you prefer "off" included)
- Green can do 256 shades of itself (black included)
- Blue can do 256 shades of itself (black included)
If you multiply them (as we can do combinations, as mentioned), we get 256 * 256 * 256, which gives you a grand total of 16.7 million colors (1,677,7216 colors to be exact).
When you set to "Full", you are telling your graphics card that your display is indeed a 16.7 million colors display.
If you set it to "Limited", you tell your graphics card that your display is unable to produce all colors, and it needs to squish and loose colors.
Usually, non-high-end TVs are unable to produce full colors. Either the panel is limited to the processing circuit of the signal sucks, but regardless, it is done to reduce the cost of the TV, and because "it is good enough".
All computer monitors at the consumer market, even the 50$ garbage ones are full color support, hence on the box it says 16.7 million colors support, not 16.2 million or something else lower.
It does happen that there is a miss detection by the graphics card or drivers, and the wrong setting is selected. That is why the option is made available, so that you can override what the graphics card/drivers detected. So if you never touched or check that settings, it probably was wrongly set for a long time ![]()

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