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VRAM

Go to solution Solved by Light-Yagami,

VRAM or "video random access memory" of a GPU is responsible for storing all the things you see on a screen. When in game, all textures are stored in the VRAM. Newer games have bigger textures and shadow maps and all kinds of stuff, so they demand more Video RAM in order to store them all in. I'd say for todays standards, you need around 4gb, but I'd go with 8gb if possible, to be future ready. One thing to notice is how fast VRAM of the specific GPU is. It will improve gaming experience if you run SLI, where VRAM is duplicated for both GPUs, but horse power almost doubles. That's where you need the extra VRAM speed. VRAM does not improve GPU preformance, It does however reduce it if there isn't enough of it. I'm open for any questions. But you get the general idea. 

When your computer's CPU uses RAM for storing all the necessary information for quick access, then GPU uses VRAM. Simply because it is fast as it is located very close via direct connection to the GPU.

 

VRAM is used to store all the textures, frames and other graphical data, that can then be crunched by GPU and displayed to your monitor.

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2 minutes ago, jj9987 said:

When your computer's CPU uses RAM for storing all the necessary information for quick access, then GPU uses VRAM. Simply because it is fast as it is located very close via direct connection to the GPU.

 

VRAM is used to store all the textures, frames and other graphical data, that can then be crunched by GPU and displayed to your monitor.

Agreed. 

 

also...

 

 

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you do realize there's a video ram text guide in this category pinned?

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Record holder for Firestrike, Firestrike Extreme and Firestrike Ultra for his hardware

Top 67 for TimeSpy and Top 26 for Timespy Extreme

 

Intel i7 10700 || 64GB Kingston Predator RGB || Asus H470i Strix || MSI RX 6700XT Merc X2 OC || Corsair MP600 500GB ||  WD Blue SN550 1TB || 2TB Samsung QVO || EVGA 550 GM || EK-Classic 115X aRGB CPU block - Corsair XR5 240mm RAD - Alphacool GPU Block - DarkSide 240mm external rad || Lian Li Q58 || 2x Cooler Master ARGB 120MM + 2x Noctua  Redux 1700RPM 120MM  || Terramaster D4-320 HDD enclosure w/ 1x 8TB 256mb cache 7200rpm Ironwolf & 1x 4tb WD Red 256mb cache 7200rpm

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VRAM or "video random access memory" of a GPU is responsible for storing all the things you see on a screen. When in game, all textures are stored in the VRAM. Newer games have bigger textures and shadow maps and all kinds of stuff, so they demand more Video RAM in order to store them all in. I'd say for todays standards, you need around 4gb, but I'd go with 8gb if possible, to be future ready. One thing to notice is how fast VRAM of the specific GPU is. It will improve gaming experience if you run SLI, where VRAM is duplicated for both GPUs, but horse power almost doubles. That's where you need the extra VRAM speed. VRAM does not improve GPU preformance, It does however reduce it if there isn't enough of it. I'm open for any questions. But you get the general idea. 

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