Jump to content

I'm trying to learn a little bit about colour (not color :P) bit depth before I indulge myself in my 10hr Lynda Photoshop course. 

I've read this:

"Bit depth quantifies how many unique colors are available in an image's color palette in terms of the number of 0's and 1's, or "bits," which are used to specify each color. This does not mean that the image necessarily uses all of these colors, but that it can instead specify colors with that level of precision. For a grayscale image, the bit depth quantifies how many unique shades are available. Images with higher bit depths can encode more shades or colors since there are more combinations of 0's and 1's available."

Source: http://www.cambridgeincolour.com/tutorials/bit-depth.htm

When it says "unique colours" does it mean that as in different shades of colour or actually different colours?

And how come grayscale images are only shades of white/black and not the full spectrum of RGB?

Thirdly, where do the values of 0-255 come into all of this.

Sorry if this doesn't make sense - I'm confused :S

 

I don't like 2D games...I just couldn't get into them.. ( ͡° ͜ʖ ͡°)

Link to comment
https://linustechtips.com/topic/549186-colour-bit-depth-questions/
Share on other sites

Link to post
Share on other sites

Shades of colours = unique colours. It may be called "red", but it's still a different shade of red and therefore a different colour in the whole scheme of things.

RGB is 24-bits of colours, divided by 3 it's 8 bits per colour, so that equals 0-255 (256 values per colour)

QUOTE ME IN A REPLY SO I CAN SEE THE NOTIFICATION!

When there is no danger of failure there is no pleasure in success.

Link to post
Share on other sites

8 bit is 2^8 = 256 colours

when we talk about RGB, each colour (red green and blue) has its own 256 levels, all the way from 0 to 255

this means you have 256^3 which is also 2^24 aka 24 bit

 

32 bit is when you add an extra alpha (transparency) channel, so you have RGBA

so you have four different options, and the combination is then 256^4 which is also 2^32 aka 32 bit

 

grayscale basically means white to black and everything in between

there should be no colour in grayscalexD

NEW PC build: Blank Heaven   minimalist white and black PC     Old S340 build log "White Heaven"        The "LIGHTCANON" flashlight build log        Project AntiRoll (prototype)        Custom speaker project

Spoiler

Ryzen 3950X | AMD Vega Frontier Edition | ASUS X570 Pro WS | Corsair Vengeance LPX 64GB | NZXT H500 | Seasonic Prime Fanless TX-700 | Custom loop | Coolermaster SK630 White | Logitech MX Master 2S | Samsung 980 Pro 1TB + 970 Pro 512GB | Samsung 58" 4k TV | Scarlett 2i4 | 2x AT2020

 

Link to post
Share on other sites

1 minute ago, Enderman said:

8 bit is 2^8 = 256 colours

when we talk about RGB, each colour (red green and blue) has its own 256 levels, all the way from 0 to 255

this means you have 256^3 which is also 2^24 aka 24 bit

 

32 bit is when you add an extra alpha (transparency) channel, so you have RGBA

so you have four different options, and the combination is then 256^4 which is also 2^32 aka 32 bit

 

grayscale basically means white to black and everything in between

there should be no colour in grayscalexD

What does the transparency channel do?

I don't like 2D games...I just couldn't get into them.. ( ͡° ͜ʖ ͡°)

Link to post
Share on other sites

1 minute ago, AstroBenny said:

What does the transparency channel do?

it makes it transparent or not, so you can see whats behind

if the alpha channel is at 255 (max transparency) then you cant see any of the RGB, you see whats behind

if alpha channel is at 0 then you see all RGB and you cant see through the image

if the alpha channel is somewhere in between, what you see is a combination of RGB of your image plus whatever is behind it, such as your background or whatever

NEW PC build: Blank Heaven   minimalist white and black PC     Old S340 build log "White Heaven"        The "LIGHTCANON" flashlight build log        Project AntiRoll (prototype)        Custom speaker project

Spoiler

Ryzen 3950X | AMD Vega Frontier Edition | ASUS X570 Pro WS | Corsair Vengeance LPX 64GB | NZXT H500 | Seasonic Prime Fanless TX-700 | Custom loop | Coolermaster SK630 White | Logitech MX Master 2S | Samsung 980 Pro 1TB + 970 Pro 512GB | Samsung 58" 4k TV | Scarlett 2i4 | 2x AT2020

 

Link to post
Share on other sites

Just now, Enderman said:

it makes it transparent or not, so you can see whats behind

if the alpha channel is at 255 (max transparency) then you cant see any of the RGB, you see whats behind

if alpha channel is at 0 then you see all RGB and you cant see through the image

if the alpha channel is somewhere in between, what you see is a combination of RGB of your image plus whatever is behind it, such as your background or whatever

Cheers.

I don't like 2D games...I just couldn't get into them.. ( ͡° ͜ʖ ͡°)

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×