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IP address Question

Go to solution Solved by Atmos,

First off, you appear to be looking at your local address, not public address.

 

  • Go to google.com, and type "whats my ip" it will provide you with what it thinks your public ip is.
  • Then open cmd prompt on the computer you want to run the server on, and type ipconfig and look to see what your default ipv4 address is on the local network.
  • Open your router managment panel, go to your port forwarding options and add an exception for that local machine, using the local ip you got from cmd prompt, and forward port 25565 on both UDP and UTC.
  • Go to firewall settings on your router, and if you have the capacity to, create 2 new port triggers using these format for inbound port triggers, and outbound port triggers.
  1. protocol: UDP
    source port: any
    destination port: single - 25565
  2. protocol: UTC
    source port: any
    destination port: single - 25565
  • Once you've done that you start the server on the machine you port forwarded for, and give your pupblic ip address from google to people who want to connect, but they will need to add ":25565" to the end of the ip on server address.

 

I've setup so many game servers im numb to just how hard it was to actually find all that info all those years back. Enjoy xD Its the same process for any game server, the only thing that changes is the ports to forward, how many ports will need to be forwarded, and the protocol to forward them for.

Hi, so I'm trying to setup a Minecraft server and an confused with the IPV4 and IPV6 addresses. My PC is reporting 10.0.0.5 and my other PC is then reporting 10.0.0.8... and I believe these aren't real addresses? The entire IPV6 addresses are different too...(This is using the cmd prompt and typing ipconfig. If I log on to my router (I have Xfinity and their default router, and both PCs tested are wired) it list and entirely different IP, on that looks kind of normal compared the generic 10.0.0.x ip addresses. Mainly what I want to know is why I'm seeing this, if anyone could shed some light on this it would be appreciated.

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So the 10.0.x.x is your local IP. For example PC (10.0.0.2) is hosting, you'll need to forward the port for that computer. You would give people your public IP that would be thee server IP. The problem with it being your IP, is people will try to shut down your internet, in turn it would take your server offline with it.

"In the middle of every difficulty lies opportunity."
- Albert Einstein

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First off, you appear to be looking at your local address, not public address.

 

  • Go to google.com, and type "whats my ip" it will provide you with what it thinks your public ip is.
  • Then open cmd prompt on the computer you want to run the server on, and type ipconfig and look to see what your default ipv4 address is on the local network.
  • Open your router managment panel, go to your port forwarding options and add an exception for that local machine, using the local ip you got from cmd prompt, and forward port 25565 on both UDP and UTC.
  • Go to firewall settings on your router, and if you have the capacity to, create 2 new port triggers using these format for inbound port triggers, and outbound port triggers.
  1. protocol: UDP
    source port: any
    destination port: single - 25565
  2. protocol: UTC
    source port: any
    destination port: single - 25565
  • Once you've done that you start the server on the machine you port forwarded for, and give your pupblic ip address from google to people who want to connect, but they will need to add ":25565" to the end of the ip on server address.

 

I've setup so many game servers im numb to just how hard it was to actually find all that info all those years back. Enjoy xD Its the same process for any game server, the only thing that changes is the ports to forward, how many ports will need to be forwarded, and the protocol to forward them for.

Updated 2021 Desktop || 3700x || Asus x570 Tuf Gaming || 32gb Predator 3200mhz || 2080s XC Ultra || MSI 1440p144hz || DT990 + HD660 || GoXLR + ifi Zen Can || Avermedia Livestreamer 513 ||

New Home Dedicated Game Server || Xeon E5 2630Lv3 || 16gb 2333mhz ddr4 ECC || 2tb Sata SSD || 8tb Nas HDD || Radeon 6450 1g display adapter ||

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First off, you appear to be looking at your local address, not public address.

 

  • Go to google.com, and type "whats my ip" it will provide you with what it thinks your public ip is.
  • Then open cmd prompt on the computer you want to run the server on, and type ipconfig and look to see what your default ipv4 address is on the local network.
  • Open your router managment panel, go to your port forwarding options and add an exception for that local machine, using the local ip you got from cmd prompt, and forward port 25565 on both UDP and UTC.
  • Go to firewall settings on your router, and if you have the capacity to, create 2 new port triggers using these format for inbound port triggers, and outbound port triggers.
  1. protocol: UDP

    source port: any

    destination port: single - 25565

  2. protocol: UTC

    source port: any

    destination port: single - 25565

  • Once you've done that you start the server on the machine you port forwarded for, and give your pupblic ip address from google to people who want to connect, but they will need to add ":25565" to the end of the ip on server address.

 

Ahh, you beat me. :P

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So the 10.0.x.x is your local IP. For example PC (10.0.0.2) is hosting, you'll need to forward the port for that computer. You would give people your public ip, that would leave you vulnerable to DDos and Dos attacks.

Okay, that clears things up a bit,  I was just confused at what the 10.0.x.x meant. I'm not too worried about ddos dos attacks as the only people playing would be friends. Thanks for all the info.

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First off, you appear to be looking at your local address, not public address.

 

  • Go to google.com, and type "whats my ip" it will provide you with what it thinks your public ip is.
  • Then open cmd prompt on the computer you want to run the server on, and type ipconfig and look to see what your default ipv4 address is on the local network.
  • Open your router managment panel, go to your port forwarding options and add an exception for that local machine, using the local ip you got from cmd prompt, and forward port 25565 on both UDP and UTC.
  • Go to firewall settings on your router, and if you have the capacity to, create 2 new port triggers using these format for inbound port triggers, and outbound port triggers.
  1. protocol: UDP

    source port: any

    destination port: single - 25565

  2. protocol: UTC

    source port: any

    destination port: single - 25565

  • Once you've done that you start the server on the machine you port forwarded for, and give your pupblic ip address from google to people who want to connect, but they will need to add ":25565" to the end of the ip on server address.

 

I've setup so many game servers im numb to just how hard it was to actually find all that info all those years back. Enjoy xD

Thanks, really appreciate the help. I will do this now.

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Okay, that clears things up a bit,  I was just confused at what the 10.0.x.x meant. I'm not too worried about ddos dos attacks as the only people playing would be friends. Thanks for all the info.

 

Your welcome, if you are going to have four friends at  a time and running vanilla only. I recommend getting this: https://virmach.com/manage/cart.php?gid=3. It is free, I have used it before.

"In the middle of every difficulty lies opportunity."
- Albert Einstein

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Thanks, really appreciate the help. I will do this now.

 

You'll probably have to do some experimenting since every router control panel is different. But the concept is the same across the board for something as straight forward as a minecraft server. for example, my shitty verizon router requires me to add in port trigger protocol, but most guides leave that out since many routers do it automatically. I've included it in there just in case, as that caused me a lot of trouble to find out.

 

Certainly nothing like an arma 3 server, which requires you to forward almost 9 ports under differeing protocol... Seriously, screw hosting locally on that game xD

Anyway, best of luck, and happy tinkering!

Updated 2021 Desktop || 3700x || Asus x570 Tuf Gaming || 32gb Predator 3200mhz || 2080s XC Ultra || MSI 1440p144hz || DT990 + HD660 || GoXLR + ifi Zen Can || Avermedia Livestreamer 513 ||

New Home Dedicated Game Server || Xeon E5 2630Lv3 || 16gb 2333mhz ddr4 ECC || 2tb Sata SSD || 8tb Nas HDD || Radeon 6450 1g display adapter ||

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First off, you appear to be looking at your local address, not public address.

 

  • Go to google.com, and type "whats my ip" it will provide you with what it thinks your public ip is.
  • Then open cmd prompt on the computer you want to run the server on, and type ipconfig and look to see what your default ipv4 address is on the local network.
  • Open your router managment panel, go to your port forwarding options and add an exception for that local machine, using the local ip you got from cmd prompt, and forward port 25565 on both UDP and UTC.
  • Go to firewall settings on your router, and if you have the capacity to, create 2 new port triggers using these format for inbound port triggers, and outbound port triggers.
  1. protocol: UDP

    source port: any

    destination port: single - 25565

  2. protocol: UTC

    source port: any

    destination port: single - 25565

  • Once you've done that you start the server on the machine you port forwarded for, and give your pupblic ip address from google to people who want to connect, but they will need to add ":25565" to the end of the ip on server address.

 

I've setup so many game servers im numb to just how hard it was to actually find all that info all those years back. Enjoy xD Its the same process for any game server, the only thing that changes is the ports to forward, how many ports will need to be forwarded, and the protocol to forward them for.

I believe 25565 is the default port for minecraft. They shouldn't need to add it but adding it won't hurt.

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I believe 25565 is the default port for minecraft. They shouldn't need to add it but adding it won't hurt.

 

Better safe, than sorry :3

Updated 2021 Desktop || 3700x || Asus x570 Tuf Gaming || 32gb Predator 3200mhz || 2080s XC Ultra || MSI 1440p144hz || DT990 + HD660 || GoXLR + ifi Zen Can || Avermedia Livestreamer 513 ||

New Home Dedicated Game Server || Xeon E5 2630Lv3 || 16gb 2333mhz ddr4 ECC || 2tb Sata SSD || 8tb Nas HDD || Radeon 6450 1g display adapter ||

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