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A few days ago I was having a "friendly" discussion with a few of my friends regarding the resolution textures within games so i thought id step up and show the difference, im putting it up here so that you guys can see as well. The object in question today is a Renault RS 01 accompanied by the lustful lighting system of Assetto corsa. There are a few comparison pictures and im curious as to what your opinions are as well.

 

The car model isnt finished to cut it some slack.

 

1k

0849bc1513ab6b7f3b7de96f398b4860.jpg

 

2k

 

383dac3b5f206bb7503940ad1e2095eb.jpg

 

4k

 

aa2aa9836d75dfafe252f0bc8ab6998b.jpg

 

1k

 

bf8d18dd4d5b970667430c4bcfef314c.jpg

 

2k

 

0fe2152c3d33f0d4174d8d50570f5a58.jpg

 

4k

 

243b3f2effedee5f7d79b1be0b9b83fa.jpg

 

1k

 

fb7f92d9f692f72e562e77062a5c0325.jpg

 

2k

 

ea78c44f30b735a52493548c70d73573.jpg

 

4k

 

a6ad40dc3b86f2a69c4417812979a7c6.jpg

 

 

Can you tell the difference. Forgive gyaso as some quality is lost but the jaggies are gone. In game its a massive difference and oddly the performance increases.

cpu: intel i5 4670k @ 4.5ghz Ram: G skill ares 2x4gb 2166mhz cl10 Gpu: GTX 680 liquid cooled cpu cooler: Raijintek ereboss Mobo: gigabyte z87x ud5h psu: cm gx650 bronze Case: Zalman Z9 plus


Listen if you care.

Cpu: intel i7 4770k @ 4.2ghz Ram: G skill  ripjaws 2x4gb Gpu: nvidia gtx 970 cpu cooler: akasa venom voodoo Mobo: G1.Sniper Z6 Psu: XFX proseries 650w Case: Zalman H1

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