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freesync vs gsync

Everyone who is interested should thoroughly read this 3 page review:

 

http://www.pcper.com/reviews/Displays/AMD-FreeSync-First-Impressions-and-Technical-Discussion

 

It apparently turns out that due to the LCD technology being pure liquid shit, both VRR solutions have some defects, different ones.

Decide for yourself if its a big deal for you or not.

And we will have this trade off bullshit until OLED replaces LCD.

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It depends, If there would be a monitor that can go between 15-60(Or higher)hz id buy it, But if they cant go below 30 im not sure since i get dips to 25 fps in Skyrim(in cities)(Becouse of all the mods, About 90 mods right now)

Freesync vs Gsync is more about preference from my point of view.

My Gaming PC

|| CPU: Intel i5 4690@4.3Ghz || GPU: Dual ASUS gtx 1080 Strix. || RAM: 16gb (4x4gb) Kingston HyperX Genesis 1600Mhz. || Motherboard: MSI Z97S Krait edition. || OS: Win10 Pro
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It depends, If there would be a monitor that can go between 15-60(Or higher)hz id buy it, But if they can go below 30 im not sure since i get dips to 25 fps in Skyrim(in cities)(Becouse of all the mods, About 90 mods right now)

Freesync vs Gsync is more about preference from my point of view.

 

its not. There are differences.

 

Also, untill we get OLED, we wont see a min cap lower than 30. OLED actually is good enough to go as low as 0hz and hold an image if the fps stutters massively.

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There are differences.

Thats why it is up to preference.

My Gaming PC

|| CPU: Intel i5 4690@4.3Ghz || GPU: Dual ASUS gtx 1080 Strix. || RAM: 16gb (4x4gb) Kingston HyperX Genesis 1600Mhz. || Motherboard: MSI Z97S Krait edition. || OS: Win10 Pro
________________________________________________________________

Trust me, Im an Engineer

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That's the sort of in-depth info I crave! I'm a little surprised at how differently the two implementations work, but it appears Nvidia currently holds a clear advantage on the lower frame rates in games. Interestingly not much is made of the video playback implications. Cinema nerds like myself are always in a battle to get the proper frame cadence since movies are generally shot at 24 and 48fps and 60hz displays can't match those cadences. (This is the judder you see in slow pans.) Currently sets that handle this correctly use a method similar to G-SYNC's frame multiplication, but AMD is supposedly using Freesync to smooth out these cadence issues, so with 24fps content something has to happen...

The issues displayed on the two Freesync units are a bit worrisome, but they will likely have it sorted. The thing I'm the most pumped for on either side of the equation is IPS and other deeper color panel technologies entering the fray. While I know I'm not a 1337 pR0 gamer since I place color above refresh rate in my priorities I can't help but be happy to see some additional entrants into the field that suit my tastes.

 

I'm just holding out for 1440p IPS (or similar) VRR displays to hit the market.

1. Overclock until the magic smoke comes out. 2. Modify until broken. 3. Fix and repeat.

4670k - 16GB - 290X - 1440p Freesync

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That's the sort of in-depth info I crave! I'm a little surprised at how differently the two implementations work, but it appears Nvidia currently holds a clear advantage on the lower frame rates in games. Interestingly not much is made of the video playback implications. Cinema nerds like myself are always in a battle to get the proper frame cadence since movies are generally shot at 24 and 48fps and 60hz displays can't match those cadences. (This is the judder you see in slow pans.) Currently sets that handle this correctly use a method similar to G-SYNC's frame multiplication, but AMD is supposedly using Freesync to smooth out these cadence issues, so with 24fps content something has to happen...

The issues displayed on the two Freesync units are a bit worrisome, but they will likely have it sorted. The thing I'm the most pumped for on either side of the equation is IPS and other deeper color panel technologies entering the fray. While I know I'm not a 1337 pR0 gamer since I place color above refresh rate in my priorities I can't help but be happy to see some additional entrants into the field that suit my tastes.

 

I'm just holding out for 1440p IPS (or similar) VRR displays to hit the market.

 

Video content is filmed in all kinds of framerates, there are no standards and there rarely is video that has a whole number fps.

I was also hoping that freesync would play back 23.96fps video @ exactly that hz. And same with every other video when fullscreened, thats what amd promised at least, as i understood it. But that aint possible with LCD, its just too bad a tech i guess. Need to wait for OLED, that one is good enough to even hold an image @ 0hz, if the fps lags out heavily.

 

As far i hear, the ghosting issues are the fault of bad amd drivers and can be fixed with driver updates. Need to wait and see what amd says about it. Right now it might as well be a fantasy.

 

Check out acer xr341ck.  Yes, its real and its coming this year. And since its gsync, you can be sure that nvidia will make sure its tuned right.

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Definitely going to be interesting to see. Current TVs that handle proper cadence well use a method similar to nVidia's frame multiplication. With video there is the benefit that you don't have to render it in realtime, just play it back. I'm very aware there are quite a few "standards" and a general mishmosh in the industry, but I still hold out hope that VRR displays will save us.

1. Overclock until the magic smoke comes out. 2. Modify until broken. 3. Fix and repeat.

4670k - 16GB - 290X - 1440p Freesync

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It basically depends on you,your opinion and your gpu.

Freesync is free if your into that thing but gsync is recommended since less tearing is better visually.Its bassically Amd or Nvidia which is right for you

How much money you're willing to put forth and/or have already invested is definitely a big part of the equation, but it looks like right now unless you're really into the competitive scene team green has an advantage in pure experience quality. As with all advantages of this sort flux is the norm, not the exception.

 

I'm hunting 1440p IPS VRR so I'm just excited to see displays rolling out with either technology.

1. Overclock until the magic smoke comes out. 2. Modify until broken. 3. Fix and repeat.

4670k - 16GB - 290X - 1440p Freesync

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Definitely going to be interesting to see. Current TVs that handle proper cadence well use a method similar to nVidia's frame multiplication. With video there is the benefit that you don't have to render it in realtime, just play it back. I'm very aware there are quite a few "standards" and a general mishmosh in the industry, but I still hold out hope that VRR displays will save us.

 

I am really interested to see a gsync implementation on one of these 55" 4k OLED screens that will cost ONLY 5000$ this year.

Not that i can afford one, i just want to see an OLED gsync screen that can go as low as 0fps/hz, because OLED is good enough, unlike LCD.

 

 

I mean, the OLED glass is the expensive part. If id pay 5k$ for a TV id EXPECT it to have 0-120hz gsync with DP1.3, as that addition almost wouldnt change the price at all.

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