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Yes I know VRAM does not stack if you have an SLI setup; however, based on this article, it may be possible with DX12.  Who knows.....

 

http://www.tweaktown.com/news/43347/geforce-radeon-gpus-soon-combine-vram-thanks-dx12-mantle/index.html

 

Do you think this is a credible source?  Just wondering what your thoughts are about this.  If this is true, I am looking forward to this and the games coming out in the future. 

 

If this is a repost, please reply with a link to the original topic and close this thread.  Thanks

 

 

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They'll need to optimize it.

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Yes I know VRAM does not stack if you have an SLI setup; however, based on this article, it may be possible with DX12.  Who knows.....

 

http://www.tweaktown.com/news/43347/geforce-radeon-gpus-soon-combine-vram-thanks-dx12-mantle/index.html

 

Do you think this is a credible source?  Just wondering what your thoughts are about this.  If this is true, I am looking forward to this and the games coming out in the future. 

 

If this is a repost, please reply with a link to the original topic and close this thread.  Thanks

I would be awesome if it would stack in the future :D

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This would also solve the 970 VRAM problem, but I do not want to turn this into one of those threads that have been plaguing LTT for the past couple of days.

i don't think so man ,GTX 970 has a hardware issue there is no way that they could fix it the hardware is slow

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Of course, like what UBISOFT needs to do.

...

 

Right now video cards share RAM because they are both sharing their memory, meaning that the 2 RAM memories of the GPU-s are essentially duplicates of each other. If you'd assign what each card has to do and all the specific pointers, then there'd be no need of copying the memory of the other one to that certain card.

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...

 

Right now video cards share RAM because they are both sharing their memory, meaning that the 2 RAM memories of the GPU-s are essentially duplicates of each other. If you'd assign what each card has to do and all the specific pointers, then there'd be no need of copying the memory of the other one to that certain card.

 

Take my comment as a sarcastic remark in regards to Ubisoft.

I have a potato!

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I don't think that'll happen. Ever. You need the texture data on both GPUs if you want to do anything efficiently. It'd be pretty silly if they had to go get texture data from the other card through the PCI express bus wouldn't it? It just isn't fast enough for that.

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That'd be freakin damn cool and evolutionary. hopefully they can do this this year :D

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  • 3 weeks later...

http://www.tomshardware.com/news/microsoft-directx12-amd-nvidia,28606.html#xtor=RSS-998

 

Even more sites are saying that that certain games in the near future will now support doubling the VRAM. 

 

Now that more and more people are reading that it is a strong possibility that VRAM might get stacked if coded right, will they change their mind on saying that VRAM will never stack as posted by a few people on here?

I have a potato!

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