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50 Series GPU Issues

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I just was coming back to say that I checked on Copilot and it told me to go into NVIDIA Control Pannel and change Anisotropic Filtering to Application-Controlled, and that fixed the issue. I turned the setting on and off a half dozen times and every time I put it back to default the issue came back, when I put it back to Application-Controlled it went away, so that setting (whatever it is) appears to be fixing the issue.

 

I'll post back if the issue returns, otherwise, assume that setting fixes it, if anyone else has this issue. 

Video of problem: 

 

Can someone please tell me what this is or what is happening? Some people online told me the graphics card is dying, but also when I look on Copilot there have been a lot of reports of a "red meshing artifact" around shadows and black areas. I have the latest drivers that were just released on July 1st. I only get this bad effect in WoW. I don't know if this is the issue that other people are seeing on the 50 series cards. 

 

I just bought this GPU a couple days ago and I really don't want to return it unless this is for sure an issue with the card. It's too much of a pain to return things through the mail, and I'm worried about getting my refund from NewEgg or them saying I damaged the card.

 

It's running steady at 51C when getting 280 FPS on Dragons Dogma 2 everything on ultra settings, and I don't see this on that game or on Snow Runner.

 

I just want to 100% verify this is a bad GPU before I mail it back.

 

Motherboard:

ASUS Prime Z690-A LGA 1700(Intel 12th) ATX Motherboard (16+1 DrMOS,PCIe 5.0,DDR5,4X M.2, Intel 2.5 Gb LAN,USB 3.2 Gen 2 Front Panel Type-C,Thunderbolt™ 4,Aura Sync RGB Lighting)

CPU:

Intel Core i5-13600KF Desktop Processor 14 cores (6 P-cores + 8 E-cores) 24M Cache, up to 5.1 GHz

RAM:

G.SKILL Ripjaws S5 Series (Intel XMP 3.0) DDR5 RAM 32GB (2x16GB) 6000MT/s CL30-40-40-96 1.35V Desktop Computer Memory UDIMM - Matte Black (F5-6000J3040F16GA2-RS5K)

GPU

GIGABYTE Gaming GeForce RTX 5070 Ti 16GB GDDR7 PCI Express 5.0 ATX Graphics Card GV-N507TGAMING OC-16GD

M.2 OS Storage:

TEAMGROUP MP34 2TB with DRAM SLC Cache 3D NAND TLC NVMe 1.3 PCIe Gen3x4 M.2 2280 Internal SSD (Read/Write Speed up to 3,500/2,900 MB/s) Compatible with Laptop & PC Desktop TM8FP4002T0C101

Secondary Storage:

TEAMGROUP T-Force Vulcan Z 2TB SLC Cache 3D NAND TLC 2.5 Inch SATA III Internal Solid State Drive SSD (R/W Speed up to 550/500 MB/s) T253TZ002T0C101

CPU Cooler:

Thermalright Frost Tower 120 CPU Air Cooler, 6 Heatpipes, CPU Cooler, Dual 120mm TL-C12B V2 PWM Fan, AGHP Generation 4 Technology, S-FDB Bearing, Support AMD AM4 AM5/Intel 1700/1150/1151/1200/2011

PSU:

CORSAIR RM850x Fully Modular Low-Noise ATX Power Supply – ATX 3.1 Compliant – PCIe 5.1 Support – Cybenetics Gold Efficiency – Native 12V-2x6 Connector – Black

Monitor:

ASUS ROG Strix XG27AQDMG 27" OLED Gaming Monitor, Glossy OLED, 1440P, QHD, 240Hz, Custom Heatsink, Anti-flicker, Uniform Brightness, G-SYNC Compatible, DisplayWidget, 0.03ms, 99% DCI-P3, 3yr warranty

 

 

 

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Welcome to the Forums!

 

If the issue is only appearing in one game, that is likely a result of the game, game engine, or drivers, not of a bad graphics card. Usually, if the card itself is failing, you'll get similar artifacting in any game.

 

Looking around, I did find a couple of people saying that they fixed this issue by going into the Nvidia Control Panel > Manage 3D Settings and turning Anisotropic Filtering off. Have you tried doing that?

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I just was coming back to say that I checked on Copilot and it told me to go into NVIDIA Control Pannel and change Anisotropic Filtering to Application-Controlled, and that fixed the issue. I turned the setting on and off a half dozen times and every time I put it back to default the issue came back, when I put it back to Application-Controlled it went away, so that setting (whatever it is) appears to be fixing the issue.

 

I'll post back if the issue returns, otherwise, assume that setting fixes it, if anyone else has this issue. 

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