Jump to content

A770 16gb Vs unreal engine and blender

Hi there. This may be a stupid topic but, im wondering if the A770 16gb can run blender and unreal engine 4/5 smoothly and without a hassle. Please only respond to this topic if your a user who has the intel A770 16gb and used/using it for blender unreal engine or any other creator software like Adobe for example. Thank you

Link to comment
Share on other sites

Link to post
Share on other sites

I've poked around in UE5 sample projects without mine kersploding. Haven't booted up Blender with it though. Is there a particular test I can run in either that'd help? I don't really use them so I can't give any account of what they're like in general use with these apps. 

Intel HEDT and Server platform enthusiasts: Intel HEDT Xeon/i7 Megathread 

 

Main PC 

CPU: i9 7980XE @4.5GHz/1.22v/-2 AVX offset 

Cooler: EKWB Supremacy Block - custom loop w/360mm +280mm rads 

Motherboard: EVGA X299 Dark 

RAM:4x8GB HyperX Predator DDR4 @3200Mhz CL16 

GPU: Nvidia FE 2060 Super/Corsair HydroX 2070 FE block 

Storage:  1TB MP34 + 1TB 970 Evo + 500GB Atom30 + 250GB 960 Evo 

Optical Drives: LG WH14NS40 

PSU: EVGA 1600W T2 

Case & Fans: Corsair 750D Airflow - 3x Noctua iPPC NF-F12 + 4x Noctua iPPC NF-A14 PWM 

OS: Windows 11

 

Display: LG 27UK650-W (4K 60Hz IPS panel)

Mouse: EVGA X17

Keyboard: Corsair K55 RGB

 

Mobile/Work Devices: 2020 M1 MacBook Air (work computer) - iPhone 13 Pro Max - Apple Watch S3

 

Other Misc Devices: iPod Video (Gen 5.5E, 128GB SD card swap, running Rockbox), Nintendo Switch

Link to comment
Share on other sites

Link to post
Share on other sites

Blenders go no gpu acceleration for intel.

 

Basically it's nvidia rtx or nothing.

 

Adobe it's also very minorly available. The old intel stuff has got quite a bit off implementation but anything arc is limited for now.

Link to comment
Share on other sites

Link to post
Share on other sites

21 minutes ago, Zando_ said:

 Is there a particular test I can run in either that'd help?

No thanks 😁

I appreciate it for helping though.

Link to comment
Share on other sites

Link to post
Share on other sites

20 minutes ago, jaslion said:

Blenders go no gpu acceleration for intel.

 

Basically it's nvidia rtx or nothing.

 

Adobe it's also very minorly available. The old intel stuff has got quite a bit off implementation but anything arc is limited for now.

Thanks mate, that's good to know 

Link to comment
Share on other sites

Link to post
Share on other sites

I don't use Blender but one of the Intel employees on their discord does, and often posts about it. https://code.blender.org/2022/09/intel-arc-gpu-support-for-cycles/

 

I did try running the Blender 3.4.0 benchmark on my A380. It ran test 1 ok, but fails on test 2 I think because of VRAM. The test seems to use around 8GB, which obviously doesn't fit into 6GB. I had similar problems running it on CPU with 8GB ram systems.

Gaming system: R7 7800X3D, Asus ROG Strix B650E-F Gaming Wifi, Thermalright Phantom Spirit 120 SE ARGB, Corsair Vengeance 2x 32GB 6000C30, RTX 4070, MSI MPG A850G, Fractal Design North, Samsung 990 Pro 2TB, Acer Predator XB241YU 24" 1440p 144Hz G-Sync + HP LP2475w 24" 1200p 60Hz wide gamut
Productivity system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, 64GB ram (mixed), RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, random 1080p + 720p displays.
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

Link to comment
Share on other sites

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×