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Yesterday I was trying to play Assassin's Creed Valhalla on my 1050ti and it ran so bad on 1080p medium settings. And so a thought flew into my mind,if this game can run at 4k 30fps on a Radeon HD 7790 (the GPU in PS4 cuz Linus said so in a video) why not on a 1050ti. The only logical explanation I can come up with is upscaling. 

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Optimazations. The console versions of games are specifically designed to work on said systems. (also 4k is only possible on ps4 pro i beleive which has a better gpu) and they have low average framerates but high minimums which keeps them feeling smooth

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Yes they scale the image to output 4k. Although console games are optimized to all high hell they still can't push anywhere near the amount of performance necessary to have the game look better than N64 goldeneye and natively render at 4k. It's basically a marketing ploy when they launched since most people have no idea what outputting in 4k is vs actually rendering at 4k. 

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Digital Foundry's videos will explain better, but between checkerboard rendering and "1800p", most PS4 Pro/XOX, and even most PS5/XSX games do not run at a full native 4k. That's not to say they look bad, it's just not the same as running 4k. Overwatch has a feature like this (as do many other games) to "adjust native render resolution" on the fly. Meaning that OW might be 4k during the pre-game or a less demanding moment, but when ults are going off and there's a lot of effects, it might drop down to say 1440p for a moment. It ensures a more consistent framerate at the cost of things looking worse, but luckily you're not really focusing on the graphics in those moments.

"PlayStation 4 Pro hands in something along the lines of a 1350p-1584p spread with its dynamic scaling"

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7 hours ago, Colty said:

Digital Foundry's videos will explain better, but between checkerboard rendering and "1800p", most PS4 Pro/XOX, and even most PS5/XSX games do not run at a full native 4k. That's not to say they look bad, it's just not the same as running 4k. Overwatch has a feature like this (as do many other games) to "adjust native render resolution" on the fly. Meaning that OW might be 4k during the pre-game or a less demanding moment, but when ults are going off and there's a lot of effects, it might drop down to say 1440p for a moment. It ensures a more consistent framerate at the cost of things looking worse, but luckily you're not really focusing on the graphics in those moments.

"PlayStation 4 Pro hands in something along the lines of a 1350p-1584p spread with its dynamic scaling"

Thanks Dude for your reply

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20 hours ago, Bl4ze_buoy said:

if this game can run at 4k 30fps on a Radeon HD 7970 (the GPU in PS4 cuz Linus said so in a video) 

Side note: Can you show me this video? I was under the impression that it was an hd 7850/7870 that the PS4 was closest to for performance. I believe its in the middle for compute units but clock speed puts it around a 7850.

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3 hours ago, Ertman said:

Side note: Can you show me this video? I was under the impression that it was an hd 7850/7870 that the PS4 was closest to for performance. I believe its in the middle for compute units but clock speed puts it around a 7850.

That's a correct assumption. The GPU in a base PS4 is a smidge faster than a 7850 (based entirely around on-paper FP32 performance), with the Pro clocking in squarely between a 280x and 290.

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4 hours ago, Ertman said:

Side note: Can you show me this video? I was under the impression that it was an hd 7850/7870 that the PS4 was closest to for performance. I believe its in the middle for compute units but clock speed puts it around a 7850.

It was in this techquicke video: Why Are PC Video Game Ports So Bad? - YouTube 

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On 4/1/2021 at 12:19 PM, Bl4ze_buoy said:

It was in this techquicke video: Why Are PC Video Game Ports So Bad? - YouTube 

Finally saw the video. He mentions that the Xbox One is equivalent to a “7790”, which is close enough. The PS4 was a bit more powerful graphically as flipperdipper explains.
 

I also noticed you corrected it from 7970 to the more properly quoted 7790, I assume was a typing error.

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1 hour ago, Ertman said:

Finally saw the video. He mentions that the Xbox One is equivalent to a “7790”, which is close enough. The PS4 was a bit more powerful graphically as flipperdipper explains.
 

I also noticed you corrected it from 7970 to the more properly quoted 7790, I assume was a typing error.

yeah

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