Best graphics api?
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Solved by Grabhanem,
Most 3D game development is done with something higher-level than directly using the graphics APIs -- something like Unity, Unreal, etc. In general, the APIs are just how you communicate with the graphics card, hardware utilization is more down to how you optimize your code. Some APIs try to make it easier to use CPU cores more efficiently (DX12/Vulkan both have focused on this) but at the end of the day, it's up to you to make your game run well.
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