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Data usage of Minecraft *JAVA EDITION*

Go to solution Solved by pythonmegapixel,

I've done some investigation, just in case anyone finds this useful in the future I'll put it here.

 

My extremely non-scientific testing involved the following:

  1. Loading an already-installed installation of Minceraft 1.16.4
  2. Joining a Realms server
  3. Walking around a lot for 10 minutes, travelling in a straight line to ensure I'm loading plenty of chunks.

It seems that loading the game took no data, connecting to the realm used 4MB, and each minute of play took 9MB.

 

To put that into perspective, for a 2 hour session you'd require just over 1GB of data.

 

Well, that was anticlimatic. The answer is about what I expected, easy to explain, and I'm reasonably confident in it... which makes it rather nice, but also very boring.

Can anyone give a rough idea of how much data Minecraft Java Edition uses per hour of online play?

 

I'd quite like to tether my laptop to my phone so I can play Minecraft without Wi-fi but I would want to check first that it doesn't use too much data.

 

This is for Minecraft Java Edition (not pocket/bedrock) and I'll be playing on a Realm, if that makes any difference.

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pythonmegapixel

into tech, public transport and architecture // amateur programmer // youtuber // beginner photographer

Thanks for reading all this by the way!

By the way, my desktop is a docked laptop. Get over it, No seriously, I have an exterrnal monitor, keyboard, mouse, headset, ethernet and cooling fans all connected. Using it feels no different to a desktop, it works for several hours if the power goes out, and disconnecting just a few cables gives me something I can take on the go. There's enough power for all games I play and it even copes with basic (and some not-so-basic) video editing. Give it a go - you might just love it.

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Look at data usage on your phone and you'll know for sure...

F@H
Desktop: i9-13900K, ASUS Z790-E, 64GB DDR5-6000 CL36, RTX3080, 2TB MP600 Pro XT, 2TB SX8200Pro, 2x16TB Ironwolf RAID0, Corsair HX1200, Antec Vortex 360 AIO, Thermaltake Versa H25 TG, Samsung 4K curved 49" TV, 23" secondary, Mountain Everest Max

Mobile SFF rig: i9-9900K, Noctua NH-L9i, Asrock Z390 Phantom ITX-AC, 32GB, GTX1070, 2x1TB SX8200Pro RAID0, 2x5TB 2.5" HDD RAID0, Athena 500W Flex (Noctua fan), Custom 4.7l 3D printed case

 

Asus Zenbook UM325UA, Ryzen 7 5700u, 16GB, 1TB, OLED

 

GPD Win 2

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2 hours ago, Kilrah said:

Look at data usage on your phone and you'll know for sure...

I want to know before I tether it to my phone

If it uses hundreds of megabytes in a short space of time then it could go over my allowance and incur extra charges

____________________________________________________________________________________________________________________________________

 

 

____________________________________________________________________________________________________________________________________

pythonmegapixel

into tech, public transport and architecture // amateur programmer // youtuber // beginner photographer

Thanks for reading all this by the way!

By the way, my desktop is a docked laptop. Get over it, No seriously, I have an exterrnal monitor, keyboard, mouse, headset, ethernet and cooling fans all connected. Using it feels no different to a desktop, it works for several hours if the power goes out, and disconnecting just a few cables gives me something I can take on the go. There's enough power for all games I play and it even copes with basic (and some not-so-basic) video editing. Give it a go - you might just love it.

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On many phones you can tell it to cut the tethering automatically after exceeding X MB of transfer, set it to 10MB or so and see how long you can play with that. 

F@H
Desktop: i9-13900K, ASUS Z790-E, 64GB DDR5-6000 CL36, RTX3080, 2TB MP600 Pro XT, 2TB SX8200Pro, 2x16TB Ironwolf RAID0, Corsair HX1200, Antec Vortex 360 AIO, Thermaltake Versa H25 TG, Samsung 4K curved 49" TV, 23" secondary, Mountain Everest Max

Mobile SFF rig: i9-9900K, Noctua NH-L9i, Asrock Z390 Phantom ITX-AC, 32GB, GTX1070, 2x1TB SX8200Pro RAID0, 2x5TB 2.5" HDD RAID0, Athena 500W Flex (Noctua fan), Custom 4.7l 3D printed case

 

Asus Zenbook UM325UA, Ryzen 7 5700u, 16GB, 1TB, OLED

 

GPD Win 2

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I've done some investigation, just in case anyone finds this useful in the future I'll put it here.

 

My extremely non-scientific testing involved the following:

  1. Loading an already-installed installation of Minceraft 1.16.4
  2. Joining a Realms server
  3. Walking around a lot for 10 minutes, travelling in a straight line to ensure I'm loading plenty of chunks.

It seems that loading the game took no data, connecting to the realm used 4MB, and each minute of play took 9MB.

 

To put that into perspective, for a 2 hour session you'd require just over 1GB of data.

 

Well, that was anticlimatic. The answer is about what I expected, easy to explain, and I'm reasonably confident in it... which makes it rather nice, but also very boring.

____________________________________________________________________________________________________________________________________

 

 

____________________________________________________________________________________________________________________________________

pythonmegapixel

into tech, public transport and architecture // amateur programmer // youtuber // beginner photographer

Thanks for reading all this by the way!

By the way, my desktop is a docked laptop. Get over it, No seriously, I have an exterrnal monitor, keyboard, mouse, headset, ethernet and cooling fans all connected. Using it feels no different to a desktop, it works for several hours if the power goes out, and disconnecting just a few cables gives me something I can take on the go. There's enough power for all games I play and it even copes with basic (and some not-so-basic) video editing. Give it a go - you might just love it.

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