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TL;DR: I get good frames (~95fps) w/out V-Sync and just below 60fps with V-Sync and V-Sync is adding tearing diagonally.

 

For my system, I’m using a Dell XPS 15 9575 2in1. It has a 1080p screen, 4 core 8 thread Intel Core i5-8305G @ 2.80Ghz base clock, 8GB 2400MHz, 500GB Samsung 970 Evo NVMe SSD (upgraded component), and Radeon RX Vega M GL graphics. I'm running Windows 10 Home 64 Bit. I have the latest BIOS.

My screen shows that the refresh rate is 60Hz in some apps and 59Hz in another. Since it has switchable graphics I had to specify that it is a “High Performance” application in Windows Graphics Settings, and all Power Modes are maxed for performance (plugged in too).I have pictures of details.

IHDGCPS.thumb.png.483e127e545a127fc4bcc747b39dbb14.png   DAP.png.d0c7723b48d3229ef2ec6b7bc3a8fc28.png   W10SAADS.png.ed693aff97d1784bce121f3357239a46.png   RVMGLGS.thumb.png.68fde7662fa3936a8e28ab218a6d5553.png   W10PS.png.22992d87be5e480ccfd139329f9fe65c.png

RVMGLGS2.thumb.png.0c9caae1e9a9025189218a3b3872fd29.png   2020-01-25_14_44_44.thumb.png.d9f1f9d9303637efda18aabe8308d243.png   2020-01-25_14_45_13.thumb.png.5bbdde4623932bf21ea6f1692bb57d0d.png   IMG_4327.thumb.PNG.727bf27b9e06babb226d9eaa13675ebe.PNG

 

So I am not sure why I get bad frames and Diagonal Tearing when using Minecraft's V-Sync and my Vega Graphics Global Settings are set to "Off unless specified by application". It doesn't matter hat resource pack I use, 

video settings, anything. The only way I get a mostly smooth image is by letting the GPU spit out as many frames as possible, usually around 95fps/100fps with dips down to 85fps. I made sure everything is up do date before posting this too, BIOS, Windows, Intel CPU Drivers, AMD Vega Graphics Drivers, Java, and yes, I have rebooted, many times. My guess is the misleading screen refresh rate (59Hz/60Hz) but am not sure what I can do about that.

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