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So after seeing Jay's recent video about bottlenecking I was wondering what is the bottleneck in my system. 

 

Now I should note that the game I'm playing is mainly CPU bound. So after playing for 30 minutes I went to look at the readings but found the following:

-GPU temp is good at 34'c

-GPU usage is average 50%

-CPU temp is around 70'c

-CPU usage is average 70% with no single core going above 75%

-CPU clock is constant 4.5Ghz

 

So the game I'm playing is iracing, in VR, my FPS struggles to get to 90fps.

 

My specs are 

4770K @4.5Ghz

Gigabyte windforce 980ti

16GB DDR3 1866Hz ram

Custom water loop

 

So what do you guys think? Is it a misconception on my part? could it just be that the game I'm playing isn't optimised to use up all the resources? or something else?

 

Thanks

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the only thing that can bottleneck your system is your GPU, 900 maxwell series are quite old, I think you should get a new one for VR, your CPU can still handle the best GPU in the market, but first you gotta test something to make sure your system or OS are healthy, install RivaTunner server then enable frame time graph while playing check if there is any frame time spikes up along with monitoring you framerates, if there are no spikes then consider changing your GPU because it is a pure normal bottleneck from the GPU, but if you got a a high spikes then there may be an issue with your OS, drivers or RAM management in your motherboard, you can report your results here when you done

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I was wondering the same thing. Sometimes neither the cpu or the gpu max out the usage and the fps are not really high, I have an rx 580 and i7 3770 and ive noticed this issue. I will follow this thread lets see if someone knows about it?

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On 4/23/2019 at 8:32 AM, zedsdeath said:

I was wondering the same thing. Sometimes neither the cpu or the gpu max out the usage and the fps are not really high, I have an rx 580 and i7 3770 and ive noticed this issue. I will follow this thread lets see if someone knows about it?

it depends on the game engine, it is not an issue with the OS, drivers or hardware components, it is just because the game is old built with old engine that can't keep up with recent hardware, so this issue can be fixed by only playing newer versions of the same game, however some developers do remake their games in a new version like Borderlands Enhanced edition, this game has different engine and may work better with recent hardware,, however you can fix these issues by upgrading your components since it always gives better results even in these old games

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Maybe VR tries to set an fps target?

 

As I understand it, you need 90fps constantly so you don't get sick.

 

So if 50% GPU and 70% CPU is all you need for 90fps constant, that's what it will be.

 

Obviously small fluctuations around 90 makes sense.

 

If that's the case, anyway. I could be totally wrong.

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CPU and GPU usage are below 90%, so they are not an issue. What's your RAM usage?

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Ryzen 5 5600, GIGABYTE B550M DS3H, 16Gb Corsair Vengeance LPX 3000mhz, Asrock RX 6800 XT Phantom Gaming,

Seasonic Focus GM 750, Samsung EVO 860 EVO SSD M.2, Intel 660p Series M.2 2280 1TB PCIe NVMe, Linux Mint 20.2 Cinnamon

 

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