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Tedster

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  • Posts

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About Tedster

  • Birthday Sep 05, 2000

Contact Methods

  • Reddit
    TedHartDavis
  • Twitter
    TedHartDavis
  • GitHub
    TedHartDavis

Profile Information

  • Gender
    Male
  • Location
    Edinburgh, Scotland, UK
  • Interests
    Cybersecurity! Photography! Music! Minecraft!
  • Biography
    Hi! I'm Ted.
    I've been around for a while but am pretty busy these days.

    I'm a fourth-year Cybersecurity student in Edinburgh (Scotland), and it scares me.
    I'm also a Linux nerd and hardware enthusiast.
    I'm also a photographer and a folk musician (fiddle, learning melodeon).
    I also help run MinecraftOnline.com.
  • Occupation
    Cybersecurity & Forensics & Edinburgh Napier University
  • Member title
    Technology Abuser

System

  • CPU
    Ryzen 9 7950X
  • Motherboard
    Gigabyte B650 GAMING X AX
  • RAM
    64GB of DDR5-6000
  • GPU
    Gigabyte AORUS 6800XT Master (which I spent far too much on while prices were too high because I wanted to play Cyberpunk 2077 at high settings)
  • Case
    Corsair Obsidian 750D Airflow Edition
  • Storage
    1TB XPG SX8200 Pro
  • PSU
    EVGA G2 850W
  • Display(s)
    Triple BenQ EX2780Q (2560x1440, 144hz, IPS)
  • Cooling
    Arctic Liquid Freezer II 280mm
  • Keyboard
    Cheap Aukey fake MX Blue keyboard
  • Mouse
    Logitech G402 Hyperion Fury
  • Operating System
    Windows 10 Pro ):
  • Laptop
    Framework 13 (1135G7); 32GB DDR4-3200; 2TB XPG SX8200 Pro
  • Phone
    OnePlus Nord CE 2 5G (eh)
  • Other
    Steam Deck (64GB; upgraded with a cheap Kioxia SSD to 256GB)

Recent Profile Visitors

9,656 profile views
  1. Confirmed for me in Scotland. Interesting! EDIT: Now I'm seeing 502 Bad Gateway instead. Pingdom's page speed test from Australia confirms this too, and rather likes the timeout page for its simplicity: I just learnt that Solarwinds owns Pingdom. I'm sad now.
  2. Copyrighting such an idea is not a point of discussion; selling exact, unique, intricate and, of course, copyrighted, designs from another company as your own for profit without any form of agreement is very much wrong and illegal.
  3. I just watched the video: this will be interesting. And I guess a WAN show topic It's pretty egregious.
  4. I was speculating on the idea that, to make the game more accessible to players with lesser hardware, the game's backend processing could potentially be split and handled by machines on cloud instances, as was one of the marketing points for the potential for games on the Xbox One that never really materialized. I did not say anything to imply that the game was, or would be, run in the cloud, and also did not imply the existence or creation of multiplayer Cities: Skylines gameplay.
  5. My mind wants to adventure a few places, but going there purely in speculation. I have a feeling (unsubstantiated) that large quantities of cache will benefit Cities: Skylines 2 massively. For the original game, there's a claim of 40-50% improvement. The 3D V-Cache EPYC CPUs and the recent Xeons with HBM on-package could massively increase performance, especially if the engine were tweaked for it If they were able to run multiple game instances in the same instance of the engine, this might improve efficiency -- always have every needed segment of code in cache, perhaps even all of the frequently-accessed data for each game. They could also have in RAM the information required about each available base map, just acting upon each game's deviation from it. Consider also that the remote machine isn't capable of rendering, thus doesn't care whatsoever about that pipeline: draw calls, textures, shaders...which I feel is probably about half of the battle in CPU usage for such a game, with so much going on on-screen when not zoomed in. ...But yes, it'd still cost a lot. I see. Of those, I've only played Cities: Skylines. Apart from CS, were those games all launched in a good state?
  6. If it's mostly CPU-bound (which would make sense), would running the game's backend on a cloud instance somewhere not too distant perhaps be worthwhile for gamers with lesser machines? I remember this-ish being one of the failed marketing points of the Xbox One a decade ago.
  7. Ouch. I've been enjoying the original game for the past week or so, for it runs decently on my laptop. I was looking forward to the sequel, but don't think I can justify the price if it'll only run decently on my desktop. I didn't know about Paradox's operational practices. So, Colossal Order is the developer and a surprisingly small studio (30 people as of 2022, as Wikipedia has it); Paradox pushed this small studio for an unrealistic launch date for a very complex game?
  8. I remember that distinctly, yes. That may have bene lost in communication -- or Billet Labs may have been asleep at the time they might have been asked, and this video came out in such a short timescale. Surely enough of them have seen the GN video, right? The figure is plausible, at least...
  9. This is certainly not the time to give that privilege to Floatplane users.
  10. For me...classwork, coursework, sysadmin tasks, laundry...........
  11. The keycaps are fine, wherever they are. The key-holding plastic itself is gone; I should probably buy a dead shell and swap the keyboards but I'm too lazy
  12. Indeed you did! No pressure to, but I'd look forward to seeing your picture some year! And thanks! This is an X230 in an X220 shell. It's missing a couple keyboard keys and I swapped the heatsink assembly yesterday because the fan had gone quite grindy. Temperatures on the CPU dropped substantially, but there's quite a delta between the two cores. Still, under full CPU and iGPU load, a 20C drop on the warmer core and 30C drop on the cooler core is nothing to sneeze at
  13. I received an email from this comment and remembered the thread. I may as well give a many-year update. Not sure I've ever shown my face outside of my profile picture on here. Let's change that! This was me a couple nights ago, in the study area in my student accommodation complex, panda Djungelskog in hand. Shot by girlfriend
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