(originally posted on the FTR blog on: Monday, 12 May 2014)
[I hope you enjoy this lighthearted look at operating systems. now please imagine hitchhiker's guide voice in your head for the remainder of the article*]
Far Far Away, long long ago in the awaking land that is the 1950's people got bored, and without the internet and iPhones and interstellar travel, it's easy to see why.. they wondered 'wouldn't it be nifty if this calculator thingy did somet
(Originally posted in the FTR FB group on : 29 November 2013)
Hi guys
we've had a little influx of members new to building so.. as you do.. I thought I'd share some info.
My speciality is Operating Systems. (I hope Rob does one of these on networking, he was a network admin a few years back as you might already know). I VBoxed for many years as it was a hobby of mine, not done it now since 2011 but i keep a hand in reading up about OS's from time to time. but in that
(originally posted on the FTR blog on: Sunday, 27 July 2014)
Hi Guys,
In my journey of understanding.. learning much more about pixel counts and how much of a gaff I made about how many pixels my TV could *actually* do.. I learned this:
1.the measurement for textures vs distance in 1080 is wildly wrong.
2. the closer you get to a rock/object the sharper, NOT vaguer, the object should be.
3. Downsampling exists, even though I fou
(Originally posted on the FTR blog on: Friday, 3 August 2018)
Hi
I'm Dava, I have been blogging about tech for around 10 years for a hobby.
I started blogging on ZDNet UK then moved to Overclock.net, which I am proud to say, one of my articles (2012) caused a minor stir in the industry:
Realworld Performance and What It Means to You…
I'd like to draw attention to something that I hope you too will feel passionate about..
Over the
(originally posted on the FTR blog on: Monday, 4 March 2019)
Hi
Time to dump a load of info here:
Increased Refresh Increased Resolution
---------------------- --------------------------
4K/60hz = 4K/60hz =
1080 @ 240hz