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dava4444

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About this blog

Hello I'm Dava

 

Blogged on Tech for over 10 years since 2007, pretty much retired though. Started on ZDNet, moved to OCN (where I cause a minor stir in the industry with 'Real World Performance And What it Means to You'). Had an argument with one of the admins on OCN for deleting an article.. without even sending it to me first so I could back it up and post elsewhere.. rest of the staff got on really well. An OCN friend started 'For The Republic' FB Group we admin'ed there til life took us in different directions. I still blog on the FTR blog and get OK traffic for pretty much no exposure (50+ per article avg).. looking to blog here as I am pretty sure I heard Linus directly quote one of my articles from back in the OCN days hehe or maybe I imagined it.

 

Enjoyed LTTs media from the start and even used to watch the team on the 'old' channel. ... the 'old' is in quote marks because.. LTT is what 11 years old and that old channel was what? 5 years old if that? hehe.. make myself laugh. I have a gifted IQ but am disabled.. so bare with me. My disability leaves me in much pain derailing my concentration.

Entries in this blog

A Whisper In These Dark Woods; Late Nights and Early Days of VR.. or a universal framework for all first person games to allow partial VR support

Hi LTT peruse-ers    I wish to make a whisper in these dark woods; late nights and early days of VR.. A thought I have had for many years now and I suppose just assumed would come to fruition without anyone saying anything.. but here I'll whisper to the winds of the internet and hope the notion is carried with flight to the right ears.   Background   I game on PC with a controller.. it's an unimportant middle-tool, that I use to get me where I'm going. I'm a generat

dava4444

dava4444 in Industry

A Tree! A Rock! A Bush! 20 Answers on the misconceptions of distance in games

(originally posted on the FTR blog on: Sunday, 27 July 2014)   Hi Guys, In my journey of understanding.. learning much more about pixel counts and how much of a gaff I made about how many pixels my TV could *actually* do.. I learned this: 1.the measurement for textures vs distance in 1080 is wildly wrong. 2. the closer you get to a rock/object the sharper, NOT vaguer, the object should be. 3. Downsampling exists, even though I fou

dava4444

dava4444 in Industry

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