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hello, so im running bf1 more that 60fps but it doesnt fell like (60 fps), when i  activate v-sync this solves the problem but it creates a lot of tearing so i ended up  using adaptative mode in nvidia control pannel settings and triple buffering and this seems to solve this problem , now it is smooth and without tearing, my question is , this creates a lot of imput lag? more than normal  v-sync? and if so  , how much more that without a v-sync mode enabled?

thank you in advance

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Adaptive V-sync shouldn't create more input latency than standard v-sync. Anything you perceive is placebo. The difference between V-sync and Adaptive V-sync is that the adaptive variant doesn't go down to 30fps/hz when it can't hit 60fps. Enabling v-sync also can't create tearing.

 

Are you sure you aren't just massively throwing buzzwords together to which you don't even know the definition? This just looks like a word salad to me that makes little to no sense.

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3 minutes ago, Majestic said:

Adaptive V-sync shouldn't create more input latency than standard v-sync. Anything you perceive is placebo. The difference between V-sync and Adaptive V-sync is that the adaptive variant doesn't go down to 30fps/hz when it can't hit 60fps. Enabling v-sync also can't create tearing.

 

Are you sure you aren't just massively throwing buzzwords together to which you don't even know the definition? This just looks like a word salad to me that makes little to no sense.

if i enable v-sync from the game , this locks to  60 fps and creates a strange lines on the bottom of the screen , that is tearing? or i am wrong?

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2 hours ago, Majestic said:

The difference between V-sync and Adaptive V-sync is that the adaptive variant doesn't go down to 30fps/hz when it can't hit 60fps.

what i find interesting is that with regular vsync on (not adaptive) some games do indeed cut the fps in half and run either at 60fps or 30fps but nothing in between while other games do show in-between numbers like 45 or 37 fps while also running on regular old vsync. 

 

how does that work? do some games have some sort of adaptive vsync technology built in or what?

 

2 hours ago, zedriven said:

if i enable v-sync from the game , this locks to  60 fps and creates a strange lines on the bottom of the screen , that is tearing? or i am wrong?

with vsync enabled there should never be any lines at any time. the problem might be something else. 

 

21-11-2013-00-39-32-9e37.png

 

this is screen tearing

 

if you get horizontal lines on your screen that look like in this picture:

29372ae0ef22392b6acc5cddc8daa86d.png

 

that is not screen tearing. that is a different problem some people seem to have. 

 

i don't have time to dig deeper but just ask google about "bf1 lines on screen" - maybe this will point in the right direction

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I would bet you are playing on a tv. Or monitor with a 59.x refresh rate. I have the same problem with my 4K Samsung. Vsync causes a strange rolling horizontal tear/stutter. Adaptive fixes.

 

im guessing majestic has not seen this before, but you are right, it makes a game down right shitty to play.

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I use/d MSI Afterburner and Riva Tuner to cap FPS as opposed to vsync etc. It's a great tool and does a decent job.

Now I am lucky and have a gsync monitor so I just let it run and whatever it can.

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On 9/5/2017 at 1:54 AM, Loadent said:

I would bet you are playing on a tv. Or monitor with a 59.x refresh rate. I have the same problem with my 4K Samsung. Vsync causes a strange rolling horizontal tear/stutter. Adaptive fixes.

 

im guessing majestic has not seen this before, but you are right, it makes a game down right shitty to play.

maybe . i looked in nvidia control panel but its says 60hz and 1080p so im confused. im playing on an asus  gaming monitor.

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