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I visited the official intel SDE software page and downloaded it. The download was in .tar.bz2 format . I used 7zip to extract .bz2 and then .tar . The files created by these like sde were in unkown format than .exe (which others have).What could have caused this. I tried reinstalling and re downloading both 7zip and the file 

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it doesn't have to have a .exe extension to be executable. did you follow the instructions? is there a specific part of the instructions you are having a problem with?

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Installation

Download and unpack the appropriate kit for your platform. Set your PATH variable to point to that directory. You can also refer to the tools in the kit using full or relative paths. Do not rearrange the files or subdirectories in the unpacked kit. If you want to move the kit directory, move everything.

WINDOWS*: If you are using Winzip, it puts the proper permissions on the unpacked files. However, if you are using Cygwin's tar command to unpack the Windows* kit, you must execute a "chmod -R +x path-to-kit" on the unpacked kit (where "path-to-kit" is the unpacked kit directory name).

LINUX*: On some distributions, you must disable "SE Linux" to allow Intel SDE to work. On Ubuntu systems, you must disable yama as described below.

MAC*: Intel SDE is using the MACH taskport APIs. By default, when trying to use these APIs, user-authentication is required once per a GUI session. In order to allow PIN/SDE run without this authentication you need to disable it. This is done by configuring the machine to auto-confirm takeover of the process as described below.

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Running Intel SDE

This is the pattern for running SDE:


path-to-kit/sde [sde args] -- user-application [app args]

The double dash ("--") is important. Options to SDE go before the double dash.  Square brackets denote optional arguments.

 

 

 

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1 minute ago, SCHISCHKA said:

it doesn't have to have a .exe extension to be executable. did you follow the instructions? is there a specific part of the instructions you are having a problem with?

 

 

 

I am trying to emulate sse 4.1 . In the guide they told that paste the contents of the extract in the game directory but for that you need the sde file to be executable

Please quote me so that I know that you have replied unless it is my own topic.

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6 minutes ago, Ezio Auditore said:

I am trying to emulate sse 4.1 . In the guide they told that paste the contents of the extract in the game directory but for that you need the sde file to be executable

so make it executable

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19 minutes ago, Ezio Auditore said:

How?

easiest way is as in the instructions with chmod +x. In windows you can change permissions in the file properties. why are you trying to use this emulator to run a game? This is meant for software developers. I dont know how to approach this but making a binary executable is trivial compared to developing software for new CPU architectures. Making it executable is the easy part

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1 hour ago, SCHISCHKA said:

easiest way is as in the instructions with chmod +x. In windows you can change permissions in the file properties. why are you trying to use this emulator to run a game? This is meant for software developers. I dont know how to approach this but making a binary executable is trivial compared to developing software for new CPU architectures. Making it executable is the easy part

I am trying to play mafia 3 on my phenom 2 x4 955 which doesnt support sse4. 1

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2 minutes ago, Ezio Auditore said:

I am trying to play mafia 3 on my phenom 2 x4 955 which doesnt support sse4. 1

you are not going to get a performance increase running it through an emulator. if your cpu is too old there is nothing you can do

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