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I upgraded my GPU to a GTX 1050 Ti yesterday. (from a 650 Ti)

 

I seem to be getting some pretty bad microstutter/screen tearing in my games. Even though my FPS is above 60, the gameplay is very choppy. Worse than it was before with the 650 Ti. I've tried messing around with VSync, triple buffering, etc. to no avail. 

 

i3 3220

GTX 1050 Ti

8 GB RAM

Windows 7 64 bit

 

Anyone have an idea on how to fix this? 

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2 minutes ago, BattleToads said:

I upgraded my GPU to a GTX 1050 Ti yesterday. (from a 650 Ti)

 

I seem to be getting some pretty bad microstutter/screen tearing in my games. Even though my FPS is above 60, the gameplay is very choppy. Worse than it was before with the 650 Ti. I've tried messing around with VSync, triple buffering, etc. to no avail. 

 

i3 3220

GTX 1050 Ti

8 GB RAM

Windows 7 64 bit

 

Anyone have an idea on how to fix this? 

Anti-aliasing? What is your monitors refresh rate?

 

Welcome to Maryland. 

We have crabs. 

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To narrow down where the problem is, you could check frametimes,

 

You can use fraps, just play your game along with fraps in the benchmarking mode:

 

TZZl6j5.png

Make sure to check what the frametimes are afterwards, there shouldn't really be any really high spikes

 

Theoretically there should be no perceivable spikes if all frametimes are below the 16.6 ... ms mark

 

Here is a graph I made to demonstrate;

 

This one is without stutters:

 

YJlNyg4.pngYes there is one spike, but that spike still is below the 16MS mark, so there is no perceivable spike.

 

Here I inserted some artificial spikes

 

OjXIg6b.pngIn the beginning there are some spikes that you will notice, (they are quite a lot more extreme than what you (most likely) will see int eh real world but that is the problem)

In case you want to look at the data the way I am doing right now, here is how you can: (you need to have Excel to do this!)

 

 

Please for the love of god either purchase fraps or use the demo

 

A few reasons for the spikes can be:

 

Not enough memory bandwidth (anywhere in the system)

CPU can't keep up

Not enough bandwidth from CPU to GPU (and the other way around) (check if the GPU is running at the right PCI-e specification) (you can do this in the information thingy in the NVIDIA panel)

 

Make sure your games are even running of the GPU, instead of IGPU

 

Armed with Google, I can take on the world*

*:Hopefully

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