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So i'm working on another video for a new PC... The title is "Confronting Mortality" 

Basically this video is more of a showcase of the PC mixed with a little bit of storytelling and I guess more of an art project... Basically it goes into detail of video game design. Where essentially the thing that makes you connect with the game or the character, is making similar decisions. But in the end the only thing that makes you get the feels is when you realise that... Life doesn't last forever. at one point or another, people will die. and each peak event that happens makes you realize that dang, bad stuff can happen, people can get hurt, mortal enemies will defeat you.. or you can defeat them. 

 

Basicaly, the closer you are to confronting mortality, the more likely you are to have the feels. 

SO my question is, whats a moment where you felt this way in a game??? List everything that comes to your mind!!

 

 

EXAMPLES: 

When Quiet is about to get raped but then goes mad crazy and beats everyone up in Metal Gear Solid V.

When you kill The FREAKING DOUCHEBAG PROPHET in Halo 3. etc.

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