Next-Gen VRam Requirements
By
Garden_Phantom
in Graphics Cards
in Graphics Cards
Go to solution
Solved by Godlygamer23,
VRAM is required to store textures. At higher resolutions, the textures become higher in resolution, taking up more VRAM space. Textures are made up of pixels. Don't believe me? In a shooter, get really close to an object and zoom in on it. It'll be pixelated. Only upgrade your graphics card if you feel it's needed.
Also, anti-aliasing takes up more VRAM as well.
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