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If you are watching or watched the Sony E3 press conference, I think they are using streaming technology from the Sony PlayStation 3 to play older console games.

 

Basically the Nvidia GRID-like system. Because it is impossible that the PS4 renders this, let alone without VR.

 

What do you guys think?

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I can't imagine VR working with the inherent latency that is introduced by cloud rendering, if that's the discussion here.

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1 minute ago, awesomeness10120 said:

Latency would be a big problem. You probably need 10GBe just to use the bloody thing.

Even if you had the bandwidth though, the latency would still be an issue.  Think ping.

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Nha! Ping is not a problem.. I mean,.. there is one for sure, but I don't think it is huge.

It was shown before for many years by Nvidia with their GRID game streaming service, and that Netflix like game service OnLive or whatever it was called, from what I recall. Yes you needed a good home connection, and good home router to reduce latency, for sure...

 

From what I recall on what was said on those services is that you could play FOPS just fine, but not if you are a competitive player. No?

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On 13/06/2016 at 9:48 PM, GoodBytes said:

Because it is impossible that the PS4 renders this, let alone without VR.

What specifically did they show that you think is impossible to run on PS4?

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6 minutes ago, Sharkyx1 said:

What specifically did they show that you think is impossible to run on PS4?

The games are too visually impressive, and was running smoothly, suggesting 60fps (mind you, it could be the stream doing tricks.. I guess now, that they are up, I have to see the official trailer). VR needs games to run at 75Hz minimum (90Hz highly recommended) to not have headaches, AND you need to draw the scene twice. That is massive performance increase that even a GeForce 1080 would have a hard time with these visuals.

 

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15 hours ago, GoodBytes said:

The games are too visually impressive, and was running smoothly, suggesting 60fps (mind you, it could be the stream doing tricks.. I guess now, that they are up, I have to see the official trailer). VR needs games to run at 75Hz minimum (90Hz highly recommended) to not have headaches, AND you need to draw the scene twice. That is massive performance increase that even a GeForce 1080 would have a hard time with these visuals.

 

I'm asking for a specific game, because I disagree

 

The only ones watched were death stranding, which looks like a ps4 game and a bit of horizon zero dawn which looks okay too

 

Resident evil 7 demo is already out and runs at 60fps.

 

PSVR supports 3 modes

60hz interpolated to 120

90hz interpolated to 120

120hz interpolated to 120

 

And your don't render a scene twice. You render half of a scene twice which is the same pixel throughput

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