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GTX 580 frametime problem -DMC4

Go to solution Solved by LokiFire,

I fixed it by turning Vsync off in game, setting pre rendered frames to 1, Adaptive Vsync on and Ambient Occlusion on max with triple buffering.

OK the GTX 580 is massive overkill for DMC4, but i am having issues where the game looks like it is at 30FPS and not the actual 60FPS my counter shows me.

Also character movement in game starts to chug, you can see him skipping everywhere and it is just not smooth.

 

I tried putting the GPU to stock clocks it made no difference, i also put a tiny increase in clocks and no difference, my card usually runs at 950mhz core and 2230 memory.. which is a massive OC.

 

Any idea on how to improve this? or am i fucked so to peak... :/

 

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CONSOLE KILLER: Pentium III 700mhz . 512MB RAM . 3DFX VOODOO 3 SLi

 

 

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44 minutes ago, Tedol said:

vsync 

 

Anything else i can do as i like using Vsync... why would i want 200FPS at 60hz... that's another thing i can't get the game to do 75hz yet my monitor is 1080P 75hz lol.

 

Still i like that my GPU don't need to sweat it's ass to play the game, why have i got to compromise visuals for this shit?

 

 

CONSOLE KILLER: Pentium III 700mhz . 512MB RAM . 3DFX VOODOO 3 SLi

 

 

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I fixed it by turning Vsync off in game, setting pre rendered frames to 1, Adaptive Vsync on and Ambient Occlusion on max with triple buffering.

CONSOLE KILLER: Pentium III 700mhz . 512MB RAM . 3DFX VOODOO 3 SLi

 

 

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