G-Synch - V-Synch
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Solved by 79wjd,
V sync caps the games fps at the refresh rate of your monitor (in order to prevent tearing) while Gsync syncs your FPS and refresh rate.
Say your GPU can push 100 FPS but your monitor can only display 60FPS so part way through displaying the image the GPU sends the monitor a new image, so you end up with two half-images being displayed on the screen -- also know as tearing. Vsync will limit your FPS to 60 in order to prevent that from occurring. The downside to Vsync is that it can add some input lag into the game, which is not great.
On the other hand, Gsync would allow your monitor to refresh the image whenever the GPU is ready to send out a new frame resulting in a smoother experience (and also preventing tearing).

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