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Have any of you had any issues at all when playing the game “Infinity Nikki”, either on Pc, Android, or iOS?
 

I just downloaded the game in my M4 ipad pro, and after downloading and loading, the “Enter MiraLand” button doesn’t work, nor does change the server, nor any of the other icons on the screen. 

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No problems on PC or Android. No experience of it on iOS so can't comment there.

 

There can be a VERY long shader compilation step. Don't recall exactly when that happens though.

Gaming system: R7 7800X3D, Asus ROG Strix B650E-F Gaming Wifi, Thermalright Phantom Spirit 120 SE ARGB, Corsair Vengeance 2x 32GB 6000C30, MSI Ventus 3x OC RTX 5070 Ti, MSI MPG A850G, Fractal Design North, Samsung 990 Pro 2TB, Alienware AW3225QF (32" 240 Hz OLED)
Productivity system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, 64GB ram (mixed), RTX 4070 FE, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, iiyama ProLite XU2793QSU-B6 (27" 1440p 100 Hz)
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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6 hours ago, porina said:

No problems on PC or Android. No experience of it on iOS so can't comment there.

 

There can be a VERY long shader compilation step. Don't recall exactly when that happens though.

Ok. The issue got resolved after restarting the game many times…

 

besides that, it just annoys me that the game only has 30fps support, and that it doesn’t support metalfx upscaling. I just hope the upcmoing Mac port has 60 and 120 fps support, even uncapped fps support, metalfx, with quality, balanced, and performance options, and ray tracing would be awesome too at some point, as well as resolution scale options from 25 to 200%

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Missed the reply somehow. On PC, RT effects seem limited. The only obvious one I've noticed is that on outdoor water bodies, you get RT reflections instead of SSR. Mirrors indoors do not get RT reflections regardless. I don't see much of a perf difference with RT on/off so it probably isn't used that heavily.

 

It would be nice if they supported upscaling on PC too but not an option. It is quite demanding and impressive it works well on mobile at all, although the cutbacks in graphics are noticeable if you play on PC mainly.

Gaming system: R7 7800X3D, Asus ROG Strix B650E-F Gaming Wifi, Thermalright Phantom Spirit 120 SE ARGB, Corsair Vengeance 2x 32GB 6000C30, MSI Ventus 3x OC RTX 5070 Ti, MSI MPG A850G, Fractal Design North, Samsung 990 Pro 2TB, Alienware AW3225QF (32" 240 Hz OLED)
Productivity system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, 64GB ram (mixed), RTX 4070 FE, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, iiyama ProLite XU2793QSU-B6 (27" 1440p 100 Hz)
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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