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I currently have a rtx 4060 in my computer and it is paired with a 12400f.

I am looking at upgrading my cpu.

Should i upgrade my gpu as well or am i pretty well set for the future?

also if i should upgrade it what do i upgrade it to?

i want an Nvidia because i play ray tracing games

I built My computer.

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4 minutes ago, PCAlex said:

I currently have a rtx 4060 in my computer and it is paired with a 12400f.

I am looking at upgrading my cpu.

Should i upgrade my gpu as well or am i pretty well set for the future?

also if i should upgrade it what do i upgrade it to?

i want an Nvidia because i play ray tracing games

You should upgrade when the parts you have does not meet your requirements.

If your 4060 doesn't give you enough FPS or good enough RayTracing ( By your standards )  You upgrade.

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26 minutes ago, PCAlex said:

I currently have a rtx 4060 in my computer and it is paired with a 12400f.

I am looking at upgrading my cpu.

Should i upgrade my gpu as well or am i pretty well set for the future?

also if i should upgrade it what do i upgrade it to?

i want an Nvidia because i play ray tracing games

Can a 4060 really do ray tracing though?

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14 minutes ago, Bagzie said:

Can a 4060 really do ray tracing though?

Technically? Yes. Shouldn't be counted on to do it with acceptable performance or without significant compromises elsewhere, however. (aka, DLSS Performance mode)

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13 hours ago, GuiltySpark_ said:

Technically? Yes. Shouldn't be counted on to do it with acceptable performance or without significant compromises elsewhere, however. (aka, DLSS Performance mode)

I suppose , I find the ray tracing part of lower mid range gpus a non starter but that's just me.

 

I get about 60fps in cyberpunk at 1440p with quality dlss and path tracing , granted its a 4070ti super and not a 4090 but that feels like it's the minimum I would bother with ray tracing on.....

 

Can't imagine how you make that runnable on a 4060.

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5 minutes ago, Bagzie said:

Can't imagine how you make that runnable on a 4060.

You wouldn't, that was my point. While its technically capable its not something you'd ever actually use.

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14 hours ago, PCAlex said:

I currently have a rtx 4060 in my computer and it is paired with a 12400f.

I am looking at upgrading my cpu.

Should i upgrade my gpu as well or am i pretty well set for the future?

also if i should upgrade it what do i upgrade it to?

i want an Nvidia because i play ray tracing games

Well set for the future? probably not, not because of its performance but because of its VRAM. 
Should that make you upgrade your GPU? Emphatically no. 

only start looking into upgrading your GPU when and only when you have a suit of games or applications you are unhappy with in terms of performance. 

14 hours ago, Bagzie said:

Can a 4060 really do ray tracing though?

Yes, and it does it well. 

 

50 minutes ago, Bagzie said:

I suppose , I find the ray tracing part of lower mid range gpus a non starter but that's just me.

 

I get about 60fps in cyberpunk at 1440p with quality dlss and path tracing , granted its a 4070ti super and not a 4090 but that feels like it's the minimum I would bother with ray tracing on.....

 

Can't imagine how you make that runnable on a 4060.

image.png.2c94951d6d7c3b48bffbecb1382375ff.png
What?
3060 overhere running Raytracing on Cyberpunk at 1440p 60 fps. The 4060 would do even better. Yes Path tracing is off, but dont need to turn on everything. 

There also exists many other Ray tracing games, Cyberpunk is only one of the games that has, and recieves literally every new feature, its a test bed.

Quake 2 and minecraft will be just fine. 

I ran RT it during my play through of Shadow of the Tomb raider, and RE4R, the latter I played at 4k. 

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8 hours ago, starsmine said:

Well set for the future? probably not, not because of its performance but because of its VRAM. 
Should that make you upgrade your GPU? Emphatically no. 

only start looking into upgrading your GPU when and only when you have a suit of games or applications you are unhappy with in terms of performance. 

Yes, and it does it well. 

 

image.png.2c94951d6d7c3b48bffbecb1382375ff.png
What?
3060 overhere running Raytracing on Cyberpunk at 1440p 60 fps. The 4060 would do even better. Yes Path tracing is off, but dont need to turn on everything. 

There also exists many other Ray tracing games, Cyberpunk is only one of the games that has, and recieves literally every new feature, its a test bed.

Quake 2 and minecraft will be just fine. 

I ran RT it during my play through of Shadow of the Tomb raider, and RE4R, the latter I played at 4k. 

Ray tracing low in cyberpunk is just shadows..... it makes nearly no difference what so ever to image quality.

 

Not to mention auto dlss defaults to balanced dlss at 1440p which is a 720p image.

 

That's a big compromise for better shadows....

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19 minutes ago, Bagzie said:

Ray tracing low in cyberpunk is just shadows..... it makes nearly no difference what so ever to image quality.

image.thumb.png.f1e89405ca3e21c5b5a173e2388f81ff.png
Im not cleaning up my desktop make this run butter this time. I got CPU loads running. 
But again, the RTX 4060 is both faster in raster and in RT. It would be getting something like 50FPS

Ray Tracing Ultra with Ray Reconstruction on hence the custom. 
image.thumb.png.f5b6912dc7f78a9ec3469ac3e8c580c6.png
 

the 4060 probably would get around 45FPS. 
And with DLSS 4 coming (NOT MFG) with new transformer models, the DLSS artificing making things look meh will be lessened, though no it wont improve performance, it will probably lower it (more on my 3060 as it has less and weaker tensor cores). 

Many many RT games are not as heavy as this game is. 


I will fight anyone who claims a minimum fps of 34 is "unplayable" for an eye candy game.

I do fully recognize both my benchmarks here are running with DLSR on, so its not true 1440p. 

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6 hours ago, starsmine said:

image.thumb.png.f1e89405ca3e21c5b5a173e2388f81ff.png
Im not cleaning up my desktop make this run butter this time. I got CPU loads running. 
But again, the RTX 4060 is both faster in raster and in RT. It would be getting something like 50FPS

Ray Tracing Ultra with Ray Reconstruction on hence the custom. 
image.thumb.png.f5b6912dc7f78a9ec3469ac3e8c580c6.png
 

the 4060 probably would get around 45FPS. 
And with DLSS 4 coming (NOT MFG) with new transformer models, the DLSS artificing making things look meh will be lessened, though no it wont improve performance, it will probably lower it (more on my 3060 as it has less and weaker tensor cores). 

Many many RT games are not as heavy as this game is. 


I will fight anyone who claims a minimum fps of 34 is "unplayable" for an eye candy game.

I do fully recognize both my benchmarks here are running with DLSR on, so its not true 1440p. 

Upscaling from 720p and then getting 38fps seems like far too many compromises to me but to each there own i guess 

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23 minutes ago, Bagzie said:

Upscaling from 720p and then getting 38fps seems like far too many compromises to me but to each there own i guess 

Who said it was running in DLSS Performance?
Its running in balanced, So 835p
DLSS quality is still sub FHD at 960p

Again though OP was asking about the RTX 4060, which would run that same run I did here at 45 ish fps. They probably would get 38 fps running DLSS quality at the same settings
image.thumb.png.a72a14028e9634f8cdd808828668d623.png

image.png

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On 1/9/2025 at 7:54 AM, GuiltySpark_ said:

Technically? Yes. Shouldn't be counted on to do it with acceptable performance or without significant compromises elsewhere, however. (aka, DLSS Performance mode)

I've played games with ray tracing enabled on my 2070 Super. Yeah, super-demanding games like Cyberpunk with path tracing enabled won't run well, but there are a lot of titles with lighter ray tracing workloads that will work just fine on a 4060-class card.

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42 minutes ago, Ha-Satan said:

I've played games with ray tracing enabled on my 2070 Super. Yeah, super-demanding games like Cyberpunk with path tracing enabled won't run well, but there are a lot of titles with lighter ray tracing workloads that will work just fine on a 4060-class card.

Yes but in those instances usually it has negligible effect on visuals.

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1 hour ago, starsmine said:

Who said it was running in DLSS Performance?
Its running in balanced, So 835p
DLSS quality is still sub FHD at 960p

Again though OP was asking about the RTX 4060, which would run that same run I did here at 45 ish fps. They probably would get 38 fps running DLSS quality at the same settings
image.thumb.png.a72a14028e9634f8cdd808828668d623.png

image.png

You're right I was thinking performance upscaling at 1440p but I would still argue the extra eye candy would not warrant the resolution + fps decrease.

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48 minutes ago, Ha-Satan said:

I've played games with ray tracing enabled on my 2070 Super. Yeah, super-demanding games like Cyberpunk with path tracing enabled won't run well, but there are a lot of titles with lighter ray tracing workloads that will work just fine on a 4060-class card.

Yeah I agree with @Bagzie there in that what you're actually adding to the experience isn't worth the performance penalty. To each their own, however.

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3 minutes ago, GuiltySpark_ said:

Yeah I agree with @Bagzie there in that what you're actually adding to the experience isn't worth the performance penalty. To each their own, however.

That's definitely true in some cases, but there are also others where the benefit of RT was quite clear while still being performant on my hardware. For example, in Guardians of the Galaxy with ray tracing set to "High" (which is the lowest RT setting), running at 1080p with DLSS Quality gave me a very solid 60 fps except for a few scene change stutters, but I had so much GPU headroom that I think you could probably do native 1080p and still get mostly 60 fps. That game has a lot of reflective surfaces and consequentially issues with SSR dis-occlusion can be pretty jarring and distracting. Ray tracing makes it looks noticeably better IMO, even on the lowest ray tracing settings available.

 

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4 hours ago, Ha-Satan said:

That's definitely true in some cases, but there are also others where the benefit of RT was quite clear while still being performant on my hardware. For example, in Guardians of the Galaxy with ray tracing set to "High" (which is the lowest RT setting), running at 1080p with DLSS Quality gave me a very solid 60 fps except for a few scene change stutters, but I had so much GPU headroom that I think you could probably do native 1080p and still get mostly 60 fps. That game has a lot of reflective surfaces and consequentially issues with SSR dis-occlusion can be pretty jarring and distracting. Ray tracing makes it looks noticeably better IMO, even on the lowest ray tracing settings available.

 

I consider my card borderline on whether or not i want to use RT , I can keep my 60fps base frame rate and dont have to compromise much on upscaling.

 

Most games i dont bother but path traced cyberpunk is pritty nice.

 

First is without frame gen and second is with it.

Screenshot 2025-01-11 021110.png

Screenshot 2025-01-11 021514.png

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20 hours ago, Bagzie said:

Ray tracing low in cyberpunk is just shadows..... it makes nearly no difference what so ever to image quality.

... 

Funny, I mostly use it for reflections. It really feels awesome walking down a rainy street, seeing all the neon reflect in the puddles. 

 

I tried turning rt on when I had my 3060. This looked nice when looking out over the water, but the fps tanked pretty drastically. 

But I guess it can be tinkered with. The DLSS experience wasn't pleasant though, everything looked oily. 

Now I have a 4070 super, so it works decently, although I again have tinkered quite a bit with the rt settings. 

mITX is awesome! I regret nothing (apart from when picking parts or have to do maintainance *cough*cough*)

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18 hours ago, PCAlex said:

I just need to turn Frame gen on and it runs OK

Frame gen in my experience is pretty terrible below the 60ish fps range.

 

But to each there own.... if you are happy with the input lag of a 35-40fps experience then fair enough.

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19 hours ago, PCAlex said:

I just need to turn Frame gen on and it runs OK

frame gen is VERY vram dependent, all the problems people are talking about for 8GB is already on native. Frame gen on the 4060 for these cases will only magnify the issues. (like it commonly adds another gigabyte of data into the ram)

 

but again, if the suit of games you are playing, you are happy with the performance, then there is no reason to look to upgrade. 

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