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So I'm running RPCS3 on my laptop (amd 3550h, Radeon RX 560X) I'm trying to play Infamous. The game is running at full speed, but the framerate is terrible, fluctuating from 30 to far below 30. None of the tweaks I've looked up so far hasn't made any difference. I've got the resolution set to 480p, and now the window plays as a tiny box in the corner.

 

I'm running Manjaro OS 21

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Yeah, you're running a VERY work in progress emulator with high requirements on a Laptop under Linux, honestly I'm surprised you get as good performance as you do.

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Ryzen 7 3800X | Asus ROG Strix X570-F Gaming | 16GB Team Group Dark Pro 3600Mhz | Corsair MP600 1TB PCIe Gen 4 | Sapphire 5700 XT Pulse | Corsair H115i Platinum | WD Black 1TB | WD Green 4TB | EVGA SuperNOVA G3 650W | Asus TUF GT501 | Samsung C27HG70 1440p 144hz HDR FreeSync 2 | Ubuntu 20.04.2 LTS |

 

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Intel NUC running Server 2019 + Synology DSM218+ with 2 x 4TB Toshiba NAS Ready HDDs (RAID0)

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11 hours ago, Dragonwinged said:

So I'm running RPCS3 on my laptop (amd 3550h, Radeon RX 560X) I'm trying to play Infamous. The game is running at full speed, but the framerate is terrible, fluctuating from 30 to far below 30. None of the tweaks I've looked up so far hasn't made any difference. I've got the resolution set to 480p, and now the window plays as a tiny box in the corner.

 

I'm running Manjaro OS 21

I'm guessing your using an emulator on a software (Manjaro 21) that the original dev hasn't ever worked on period. Chances are there is something software coding level that is not very happy and thus its forcing the PC to chugg its way through what the game is asking to do. Video games are made to work on specific OS's chances are your so limited cause the OS has no clue how to use all the assets the game is asking for. Resulting in your low res and FPS. Windows 10 is liked by a lot of games cause its based and closely related to the xbox ish OS so its far more video game engine friendly as its more like a cousin to Video game engines. Windows 10 is like a Mule and the xbox is a horse and the PS4 could be compared to something like a Donkey. 

 

Where as analogy wise Manjaro is like a bird. 

It works on Manjaro but probably will NEVER run well cause while yes a bird is a mammal its definitely nothing close to the previous animal analogies.Meaning so long as you are on the Manjaro OS video games probably will be throttled and or limited to their bare mnimium as there isn't any optimizations made for the Manjaro OS. Its the optimizations that allow higher res gameplay and higher FPS gameplay. Theres a reason why video games and applications are uniquely made for said operating system. 

I love PC building and gaming. 
REMEMBER botttlenecks can happen at all points of a PC part. Make sure you are at equilibrium. For all parts unless you intend to upgrade at a later point. Also QA Tested AAA Games.

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2 minutes ago, NekoBubbles said:

I'm guessing your using an emulator on a software (Manjaro 21) that the original dev hasn't ever worked on period. Chances are there is something software coding level that is not very happy and thus its forcing the PC to chugg its way through what the game is asking to do. Video games are made to work on specific OS's chances are your so limited cause the OS has no clue how to use all the assets the game is asking for. Resulting in your low res and FPS. Windows 10 is liked by a lot of games cause its based and closely related to the xbox ish OS so its far more video game engine friendly as its more like a cousin to Video game engines. Windows 10 is like a Mule and the xbox is a horse and the PS4 could be compared to something like a Donkey. 

 

Where as analogy wise Manjaro is like a bird. 

It works on Manjaro but probably will NEVER run well cause while yes a bird is a mammal its definitely nothing close to the previous animal analogies.Meaning so long as you are on the Manjaro OS video games probably will be throttled and or limited to their bare mnimium as there isn't any optimizations made for the Manjaro OS. Its the optimizations that allow higher res gameplay and higher FPS gameplay. Theres a reason why video games and applications are uniquely made for said operating system. 

Doesn't help either that the PS3 had a really brazare dev tools during its time as a console so its even less surprising that emulators and OS's aren't very happy trying to run a PS3 ROM. Infamous may very well just have been poorly converted into a Rom and its missing a lot of the proper coding it should have. To. 

I love PC building and gaming. 
REMEMBER botttlenecks can happen at all points of a PC part. Make sure you are at equilibrium. For all parts unless you intend to upgrade at a later point. Also QA Tested AAA Games.

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On 7/17/2021 at 9:13 AM, Master Disaster said:

Yeah, you're running a VERY work in progress emulator with high requirements on a Laptop under Linux, honestly I'm surprised you get as good performance as you do.

idk about that, rpcs3 runs like a dream for me - actually been talking with the dev, back then, *minimum* AMD CPU RYZEN 3600. Which I bought. Therefore. 

Some games (like Demons Souls) need some hacks or tinkering, most games just work, even at much higher than native resolution. in fact i think the emulator is incredibly mature and advanced.*

 

the problem here is indeed OPs hardware doesnt really cut it, would work well for pcsx2 though.

 

15 hours ago, NekoBubbles said:

Doesn't help either that the PS3 had a really brazare dev tools during its time as a console so its even less surprising that emulators and OS's aren't very happy trying to run a PS3 ROM. Infamous may very well just have been poorly converted into a Rom and its missing a lot of the proper coding it should have. 

Fun fact, ps3 OS, is kinda almost linux (unix)

 

 

the only games where there are issues  due to exotic programming are very early ones, the later ones are programmed differently and have a lot less issues.

 

Even then something like Heavenly Sword runs great (60fps), surprisingly! 

 

 

*that said I have no idea how well rpcs3 runs under linux

 

 

edit: 

15 hours ago, NekoBubbles said:

I'm guessing your using an emulator on a software (Manjaro 21) that the original dev hasn't ever worked on period

I dunno about that either, isnt manjaro just "linux"?

 

Quote

RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux and BSD.

 

i mean thats one of the issues of "linux" the "split userbase" with a gazillion of "distributions" but what makes you think they never worked on it when they specifically  support linux?

The direction tells you... the direction

-Scott Manley, 2021

 

 

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On 7/17/2021 at 8:27 PM, Mark Kaine said:

idk about that, rpcs3 runs like a dream for me - actually been talking with the dev, back then, *minimum* AMD CPU RYZEN 3600. Which I bought. Therefore. 

Some games (like Demons Souls) need some hacks or tinkering, most games just work, even at much higher than native resolution. in fact i think the emulator is incredibly mature and advanced.*

 

the problem here is indeed OPs hardware doesnt really cut it, would work well for pcsx2 though.

 

Fun fact, ps3 OS, is kinda almost linux (unix)

 

 

the only games where there are issues  due to exotic programming are very early ones, the later ones are programmed differently and have a lot less issues.

 

Even then something like Heavenly Sword runs great (60fps), surprisingly! 

 

 

*that said I have no idea how well rpcs3 runs under linux

 

 

edit: 

I dunno about that either, isnt manjaro just "linux"?

 

i mean thats one of the issues of "linux" the "split userbase" with a gazillion of "distributions" but what makes you think they never worked on it when they specifically  support linux?

Its similar to Linux but Manjaro OS 21 is its own beast of an OS which is why I can understand why its probably causing issues. >.> Linux at least has PC specialists that could fix these obscure issues. Manjaro just appears to be running into the issue of just being TOO NEW. From what I'm looking at on the OS's site its a productivity operating system. I'm looking at the forum for Manjaro OS 21 and people are having issues with steam and general gaming on PC. 

I love PC building and gaming. 
REMEMBER botttlenecks can happen at all points of a PC part. Make sure you are at equilibrium. For all parts unless you intend to upgrade at a later point. Also QA Tested AAA Games.

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I feel I might have to tell about my other emulation and gaming experiences so far.

 

Pcsx2

 

Ratchet series has considersble slowdown, and like in rpcs3, no amount of tweaking appears to change anything.

 

Cemu via wine

 

Runs wonderfully. Oddly enough, it appears to be running on the integrated Vega graphics, although even with the graphics set to "polaris11" the emulator still isn't reporting any use of vram.

 

Redout: enhanced edition (gog version via wine)

 

The game runs well enough, however I can't figure out whatcs goingon with controllers. The game simply doesn't detect my dualsense at all, and on ocassion will detect either the dualshock 4 or the 8bitdo pro 2.

 

Aer: memories of old

 

A native linux port that seems to not include the same controller support of the windows version. This has also occurred with some of the steam games that I have, so I might end up having issues with this.

 

Antichamber

 

Gameruns fine, and works perfectly with my dualsense with the steam controller api. A small thing I noticed that doesn't appear tobe documented anywhere, the gallery area in the native linux version appears to have so.e different "exhibits" than the windows version.

 

Dolphin (linux native)

 

The emulator is perfectly configurable with all three of my controllers. AlthoughI haven't actually gotten around to playing any games, as most games on dolphin run just fine on my android phone.

 

 

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6 hours ago, NekoBubbles said:

Its similar to Linux but Manjaro OS 21 is its own beast of an OS which is why I can understand why its probably causing issues. >.> Linux at least has PC specialists that could fix these obscure issues. Manjaro just appears to be running into the issue of just being TOO NEW. From what I'm looking at on the OS's site its a productivity operating system. I'm looking at the forum for Manjaro OS 21 and people are having issues with steam and general gaming on PC. 

Manjaro is Arch Linux, V21 is running Kernel V5.10 LTS. Don't wanna sound like a douche but from your incoherent ramblings its very obvious you don't have the foggiest idea what you're talking about.

 

On 7/18/2021 at 2:27 AM, Mark Kaine said:

idk about that, rpcs3 runs like a dream for me - actually been talking with the dev, back then, *minimum* AMD CPU RYZEN 3600. Which I bought. Therefore. 

It does for me too , its still a very WIP Emulator though. Out of all the consoles (heck probably even the latest gen models) the PS3 is, by far, the hardest to emulate accurately due to the unique IBM Cell PowerPC architecture it used.

Quote

Some games (like Demons Souls) need some hacks or tinkering, most games just work, even at much higher than native resolution. in fact i think the emulator is incredibly mature and advanced.*

It is 100% advanced, frankly its amazing they got things working so well and so quickly but it still has a huge chunk of commercial games it cannot run well, or at all.

Quote

 

the problem here is indeed OPs hardware doesnt really cut it, would work well for pcsx2 though.

 

Fun fact, ps3 OS, is kinda almost linux (unix)

BSD

Quote

the only games where there are issues  due to exotic programming are very early ones, the later ones are programmed differently and have a lot less issues.

 

Even then something like Heavenly Sword runs great (60fps), surprisingly!

Nah, issues arise from the unique CPU and the fact the team have to work out all the software routines manually then write translation layers for them. This approach to emulation is not the best way to handle, things get very complex very quickly and it ends up that by adding new features or fixing existing bugs you then break old things that were working perfectly. Its like 2 steps forward, 1 step back.

 

TBC I'm not bashing them for taking this approach, given the architecture and the power the CPU had it was the only option they could realistically use.

Quote

I dunno about that either, isnt manjaro just "linux"?

Yes.

Quote

i mean thats one of the issues of "linux" the "split userbase" with a gazillion of "distributions" but what makes you think they never worked on it when they specifically  support linux?

Nah, for all intents and purposes, Linux is Linux. Something written for Debian can be built on Arch with very little modification and these day, AIO packages similar to how macOS handles things are becoming more common (AppImage, Snap etc) so users of any distro can pull the same image and it will just work.

 

The issue with most high end emulators running on Linux tends to arise from the lack of D3D. These things are usually started on Windows then ported to Linux afterwards and it used to be hard to move from D3D to OpenGL, now Vulkan is a thing its generally more painless but still not always perfect.

 

That and Nvidia's Linux GPU drivers suck hairy donkey balls.

Main Rig:-

Ryzen 7 3800X | Asus ROG Strix X570-F Gaming | 16GB Team Group Dark Pro 3600Mhz | Corsair MP600 1TB PCIe Gen 4 | Sapphire 5700 XT Pulse | Corsair H115i Platinum | WD Black 1TB | WD Green 4TB | EVGA SuperNOVA G3 650W | Asus TUF GT501 | Samsung C27HG70 1440p 144hz HDR FreeSync 2 | Ubuntu 20.04.2 LTS |

 

Server:-

Intel NUC running Server 2019 + Synology DSM218+ with 2 x 4TB Toshiba NAS Ready HDDs (RAID0)

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1 hour ago, Master Disaster said:

It does for me too , its still a very WIP Emulator though. Out of all the consoles (heck probably even the latest gen models) the PS3 is, by far, the hardest to emulate accurately due to the unique IBM Cell PowerPC architecture it used.

I mean the reason it works so well is because they're working really hard on it I guess, i know its difficult and obviously not all games work yet. I find it fascinating they even got the online working for some games and are working on that too (although that seems to be a bit on the backburner last time i checked few months ago)

 

1 hour ago, Master Disaster said:

Nah, issues arise from the unique CPU and the fact the team have to work out all the software routines manually then write translation layers for them. This approach to emulation is not the best way to handle, things get very complex very quickly and it ends up that by adding new features or fixing existing bugs you then break old things that were working perfectly. Its like 2 steps forward, 1 step back.

Right, but what many people forget, or dont know, pcsx2 does similar things, most games load a shit ton of hacks and stuff to work properly, i think rpcs3 approach is at least similar, they just arent as advanced yet. But its true early ps3 games are more difficult to emulate because the tools making them were different, relying even more on the CELL architecture, just saying most games i have issues with seem to be early ones (usually it seems something  with background loading, like saves, or just weird features like picture in picture loading) they would really need something  like a save state or snapshot feature to get around that imo*  - but that seems difficult .

 

1 hour ago, Master Disaster said:

That and Nvidia's Linux GPU drivers suck hairy donkey balls.

Oh, yeah, i forgot about that… one of the reasons i havent really tried linux / proton yet… but I plan on doing that anyways, currently testing win11, i just need yet another harddrive to throw linux on (not a fan of "dual booting" that seems to come with its own bunch of issues , not to mention secure boot, etc)

 

 

Eh? Tldr, i still think OPs hardware is too weak to run rpcs3 "properly"? 🤷‍♂️

 

 

The direction tells you... the direction

-Scott Manley, 2021

 

 

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