3D modeling - where to start?
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Solved by Streetguru,
33 minutes ago, keik said:
Autodesk Mudbox, Maya, 3DS max are all the big ones.
Otherwise if you have a few thousand I can get a guy to do a compete UI overhaul of blender to make it usable.
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l3eyond ·
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Serendipity1344 ·
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