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OpenGL vs. Vulkan

Go to solution Solved by WereCatf,
1 minute ago, aspectnetic said:

Which is better? I get better performance with Vulkan, but I don't know if it's better. Does it reduce graphics quality?

None of the graphics APIs are about image-quality, they are about features and speed. You can get exactly the same quality with either API.

1 minute ago, aspectnetic said:

Which is better? I get better performance with Vulkan, but I don't know if it's better. Does it reduce graphics quality?

None of the graphics APIs are about image-quality, they are about features and speed. You can get exactly the same quality with either API.

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Not sure how it works, but in some titles you might see a gain in using vulkan.

Most of the more graphic related is GPU, settings, and the engine used for like that title?

not all of them might use techniques that are that good for image quality, either if it's use of motion blur, the way of rendering etc.

to Anti aliasing, most are more of the same but if you find a worse AA then you can go for example into nvidia control panel to add their version?

 

not fully sure, and all of the different technniques can perform differently with different quality of image when playing.

 

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48 minutes ago, Quackers101 said:

some titles you might see a gain in using vulkan.

Are you saying that it's better to stick with OpenGL?

 

48 minutes ago, Quackers101 said:

either if it's use of motion blur, the way of rendering etc.

Yeah, I felt something about motion blur when I switched to Vulkan from OpenGL. It was like lower quality.

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