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Another acceptable framerate queston

I'm writing a weird game engine in python. It's an interesting idea, and maybe I'll actually do something with it. But basically, I was wondering what acceptable performance is. As it currently is, the pixels for 1080p are taking 3 seconds to load. 4k is taking 8 seconds or so. This is obviously terrible performance, and I'm figuring out how to optimize it. But what should my end goal be? I don't actually play all that many video games, and only got interested in designing an engine from the mathematical point of view. With the knowledge that the engine will perform pretty bad no matter what I do (it's the nature of python), what framerate should I aim for? As a non-gamer, I have no idea what's acceptable.

 

I don't know where to put this thread, so if this is the wrong place, where should this go?

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When it comes to making an engine, you want it to adapt to the hardware. As a start, 60 fps might be ideal, if you plan on making an open source project out of it.

I WILL find your ITX build thread, and I WILL recommend the SIlverstone Sugo SG13B

 

Primary PC:

i7 8086k - EVGA Z370 Classified K - G.Skill Trident Z RGB - WD SN750 - Jedi Order Titan Xp - Hyper 212 Black (with RGB Riing flair) - EVGA G3 650W - dual booting Windows 11 and Fedora Linux - Black and green theme, Razer brainwashed me.

Draws 400 watts under max load, for reference.

 

PSU tier list

How many watts do I need?

PSU misconceptions, protections explainedgroup reg is bad

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