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I was just playing Post Scriptum since the game is horribly optimized I turned most settings to low, I have a 1700oc to 3.8ghz and an R9 fury OC to 1100mhz, what happens is all of a sudden all audio cuts and both monitors refuse to play a different picture, nothing responds, waiting does nothing, only solution is to restart my pc, I have a Seasonic 750w focus gold, so power supply wouldn't be an issue, i tried it with and without an overclock on the gpu, and normally when a overclock isn't stable it gives you bluescreen or you see artifacting before things start to freeze and crash but not like this

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Based on your story I can think of two possible origin points that caused the  freeze.

  1. The game crashed the system hard
  2. The overclock was to much.

How long do you have the overclocks running on those  frequencies en did you stresstest these overclocks?

What do the Windows System logs tell you about the seconds and minutes up to the freeze and power loss by manual shutdown?

 

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Just now, mathizel said:

Based on your story I can think of two possible origin points that caused the  freeze.

  1. The game crashed the system hard
  2. The overclock was to much.

How long do you have the overclocks running on those  frequencies en did you stresstest these overclocks?

What do the Windows System logs tell you about the seconds and minutes up to the freeze and power loss by manual shutdown?

 

I doubt it was the game specifically, I had a similar issue on a less demanding game, my monitors would turn off then on and my game and browser would crash, and if the oc was too much why isn't it blue screening and why did it pass 3D mark?

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6 minutes ago, Lucky5 said:

I doubt it was the game specifically, I had a similar issue on a less demanding game, my monitors would turn off then on and my game and browser would crash, and if the oc was too much why isn't it blue screening and why did it pass 3D mark?

Blue screen is a possible sign of a overclock being to much. Same as artefacting. Those things are not the only signs though. When things are to much in extreme cases systems can even refuse to boot up.

 

Seems indeed like the overclock is to much of a burden for sustained loads. 3D mark requires a heavy toll, but for a limited amount of time. Is there any similarity in the running time before the systeem freezes? You could try strekking stuff a bit more by running a benchmark mutiple times in a row. And again, do the Windows logs show any useful comments?

 

Edit: Please note that it could also be the CPU OC and that this will normally not result in artefacts. BSOD could happen but are not guaranteed. 

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Just now, mathizel said:

Blue screen is a possible sign of a overclock being to much. Same as artefacting. Those things are not the only signs though. When things are to much in extreme cases systems can even refuse to boot up.

 

Seems indeed like the overclock is to much of a burden for sustained loads. 3D mark requires a heavy toll, but for a limited amount of time. Is there any similarity in the running time before the systeem freezes? You could try strekking stuff a bit more by running a benchmark mutiple times in a row. And again, do the Windows logs show any useful comments?

GPU OC isn't the issue I had the same issue with my OC off maybe CPU OC? it's at 3800nhz at 1.3v I haven't touched my CPU OC in a while and 1.3 seems low to me

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