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So about a week ago I was able to record game play and have nothing wrong with it at all, but now when I load up a simple game such as CS:GO I use upwards of 70% of my cpu and completely maxed out when recording. I had my cpu clock speed clocked at 4.1. So i decided to put it back to its normal state. (4.0 base with 4.2 boost.) Keep in mind my cpu stay's around 50c. After this there was no difference at all to my game play. So I decided to try over clocking it to 4.5 ghz. I found that i was only using 60% to 65 but i was still maxing out while recording (my temps stayed below 60c during this testing). Currently i have it clocked at its original presets. I honestly have no clue what to do. 

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Just now, JacobShire said:

Does not make to much sense to me. From what I know the 8350 should be able to handle it

CSGO is cpu bound, so is recording. If you're going to be doing both or once, it's going to be taking cpu cycles. Also the game wants to preform the best so it uses more resources to get better frames. 

Sorry if I explained it badly. I'm tired. 

Ryzen 5 3600 stock | 2x16GB C13 3200MHz (AFR) | GTX 760 (Sold the VII)| ASUS Prime X570-P | 6TB WD Gold (128MB Cache, 2017)

Samsung 850 EVO 240 GB 

138 is a good number.

 

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