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I have an i5-6500 and a GTX 970 oc'ed to +200 on the core and +450 on the memory, yet I only get ~200 FPS in CS:GO in 1080p. My settings are all Very High, except for effects which are low(to shorten the time it takes grenade smoke to dissapear) and only x4 AA. It performs fine in other games like DOOM 4 or GTA 5.

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CPU bottleneck. CS:GO hammers the CPU very hard

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If I recall correctly, if there are more frames being rendered there is more strain on the CPU. The CPU sets the frames up then the GPU renders.

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CPU: i7 5930k  |  Motherboard: EVGA X99 Classified  |  RAM: 32 GB Crucial DDR4  |  GPU:  R9 290 Reference Tri-Crossfire w/Kraken g10 mod  | Case: Corsair 780t  |  Storage: Sandisk 960GB SSD, Crucial 960GB SSD, 128GB Sandisk SSD, Seagate 2TB Hard Drive, Seagate Archive Drive 8TB, HGST Deskstar 4TB  |  PSU: Rosewill Gold Lightning-1300, Display(s): Nixeus Vue 24"144Hz FreeSync, 50in TV, Yiynova MVP22U(V3) Tablet Monitor w/ Mechanical Arm  |  Cooling: Cosair H55, H105, 2*Kraken X41  |  Keyboard:  Rosewill Mechanical Brown Keyboard| Mouse: MX Master, G602  | Sound:  Sennheiser HD 700, Westone W40, SoundBlaster e5, Fiio e18

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17 minutes ago, don_svetlio said:

CPU bottleneck. CS:GO hammers the CPU very hard

 

Just now, iLoiter said:

If I recall correctly, if there are more frames being rendered there is more strain on the CPU. The CPU sets the frames up then the GPU renders.

It runs at ~50% CPU

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CSGO does not use all 4 cores, I believe the clock speed is the issue in this case.

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10 minutes ago, don_svetlio said:

CPU bottleneck. CS:GO, without VSync or any other framerate-cap active, hammers the CPU very hard

fixed that for a bit more clarification ;)

 

 

Now  OT:
Firstly you arent getting 200FPS in Doom or GTA5, now do you?

 

Secondly your CPU needs to send instructions to the GPU to render the frames, 200FPS is solid I'd say, especially with an I5 which seems to not be OC'd.

What happens is that the GPU renders the frames aka FPS faster than the CPU can send the instructions, so the CPU is basically bottlenecking here (and yes thats normal). WHile your GPU will most likely not even reach 50%~ usage.

On how to "fix" it? - Well you could get a i7 6700k or overclock your current CPU to get some extra FPS, but thats pretty much it. Or just increase the graphic settings, that will not give you additional FPS, but it should not impact your current FPS either.

@Nord or quote me if you want me to reply back. I don't necessarily check back or subscribe to every topic.

 

Amdahls law > multicore CPU.

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Just now, Nord said:

On how to "fix" it? - Well you could get a i7 6700k or overclock your current CPU to get some extra FPS, but thats pretty much it. Or just increase the graphic settings, that will not give you additional FPS, but it should not impact your current FPS either.

 

 

Just now, Nord said:

fixed that for a bit more clarification ;)

 

 

Now  OT:
Firstly you arent getting 200FPS in Doom or GTA5, now do you?

 

Secondly your CPU needs to send instructions to the GPU to render the frames, 200FPS is solid I'd say, especially with an I5 which seems to not be OC'd.

What happens is that the GPU renders the frames aka FPS faster than the CPU can send the instructions, so the CPU is basically bottlenecking here (and yes thats normal). WHile your GPU will most likely not even reach 50%~ usage.

On how to "fix" it? - Well you could get a i7 6700k or overclock your current CPU to get some extra FPS, but thats pretty much it. Or just increase the graphic settings, that will not give you additional FPS, but it should not impact your current FPS either.

 

I'm getting about ~80 on all high settings in DOOM 4 and GTA 5.

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2 minutes ago, bugs399 said:

 

I'm getting about ~80 on all high settings in DOOM 4 and GTA 5.

80>200

 

You've reached the max that your cpu is capable of in csgo. You'll need a faster cpu if you want more than 200fps in that game. Csgo uses only one core for the draw calls and uses 2 cores in total. You are bottlenecked.

My rig:
CPU: i5 4690k 24/7 @4.4ghz (1.165v) Max 4.7ghz (1.325v) COOLER: NZXT Kraken X61 MOBO: Asus Z97-A   RAM: 16GB Crucial Ballistix Tactical   GPU: EVGA GTX 970 SSC   PSU: EVGA GS 650W   CASE: NZXT Phantom 530 HDD: WD Caviar Blue 1TB + WD Black 2TB

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1 hour ago, incarnate said:

80>200

 

You've reached the max that your cpu is capable of in csgo. You'll need a faster cpu if you want more than 200fps in that game. Csgo uses only one core for the draw calls and uses 2 cores in total. You are bottlenecked.

isn't that weird though, I have a 4690k at stock and a 770, and I reach about 250-300 frames. The only thing I can think of is I might be forcing the game to run on more cores, though that's a simple launch command.

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10 minutes ago, monjessenstein said:

isn't that weird though, I have a 4690k at stock and a 770, and I reach about 250-300 frames. The only thing I can think of is I might be forcing the game to run on more cores, though that's a simple launch command.

It's not weird at all. If he's pinned at 100% on two cores then the difference in clock speed could account for the extra draw call headroom.

 

But yeah I want wasn't aware you could force csgo to use more threads.

 

OP: here's a link to a guide that will tell you how to set the launch options. I hope it helps

 

https://steamcommunity.com/sharedfiles/filedetails/?l=german&id=268030869

My rig:
CPU: i5 4690k 24/7 @4.4ghz (1.165v) Max 4.7ghz (1.325v) COOLER: NZXT Kraken X61 MOBO: Asus Z97-A   RAM: 16GB Crucial Ballistix Tactical   GPU: EVGA GTX 970 SSC   PSU: EVGA GS 650W   CASE: NZXT Phantom 530 HDD: WD Caviar Blue 1TB + WD Black 2TB

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