Ultrawide vs 16:9
Oh right thanks the buggy issue is apparently in game cut scenes apparently if it is a cinematic cut scene it still displays cinematic 16:9 so you end up with black bars top bottom and sides, and 28th seems so far away but I think I can hold out that long I like the idea of the acer x34 from a point of view that it doesn't have to be used Ultrawide all the time if I want to play 16:9 I can just set the res at 2560x1440p and apparently Acer has now got it too 100hz which is the max I notice any difference at. I'm not keen on Asus after two bad experiences with my first being a motherboard that kept cutting out randomly and my most recent problem with the MG279Q having backlight issues and lots of dead pixels and Asus wanted me to pay to fix it after only owning it 2 days. Stuck at 16:10 1680x1050p on a HP super glossy monitor till august but it could be worse
Ohhh ok I see, yeah that has been an issue with some games in the past, even The Witcher 3 had 1/2 issues at launch with ultra wide (The HUD wouldn't scale right) but that got fixed by a patch pretty soon after. and if you didn't want to wait for an official fix then there was one at www.wsgf.org like straight after launch anyway. But those issues will iron out very soon as new games come out because there are a lot more monitors being introduced at 21:9 now, it just had issues because it's still a pretty new format resolution for games.
Hopefully it's 100Hz there was just mention that LG managed to overclock it from 75Hz to 100Hz, but no word how it will be released, still an unconfirmed spec ![]()

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