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I have started game development and i wanted to setup source control.  I am very new to game design, decided to go with UE4 and under source control one of the options was perforce and I chose that one because it was higher up on the list.  I want to run a P4S server, but there a lots of things to download here, http://www.perforce.com/downloads/helix, under the server tools and I am not sure what I need.  I am solely using perforce as source control in UE4, thats it.  Source control is basically a server where you work is saved, so multiple users can access it, right?  ok, so is source control what i think it is, and what do i need to download from the downloads page to run a P4S server

I can help with programming and hardware.

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  • 10 months later...

Sorry I'm a bit late to the party but in case you want to start going the perforce path for ue4, this will be useful. Perforce has been the best collaboration and source control option for ue4, easily handling large file size and compressing them heavily. 

  1. Make a free account in AWS.
  2. Start EC2 linux instance. 
  3. Download the latest version of the server (only) for linux. Download the p4V visual client for windows.
  4. Download and transfer the p4 file to the linux file inside a new directory namely perforce.
  5. Use chmod +x p4 to make the file executable.
  6. Start with sudo ./ p4
  7. Now install p4v on your windows pc. Put the ec2 instance public dns as the server followed by :1666. You'll be prompted to create a user and password which will be the administrator. 
  8. Just create a new depot (not streamline) and direct the path to your project directory. 
  9. Click add and click submit for the first upload to the server.
  10. Now open your project editor and go to source control and add your details. All set and ready to go. 
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