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is running a game at low resolution 1366x768 = more stress on the cpu so it causes a bottleneck to the gpu?

and running on higher resolution such as 1920x1080 = less stress on the cpu or more stress on the gpu so the cpu will be come less limiting factor ?

asking this because i wonder if i get higher resolution monitor means i will get stable gpu load and stable fps without bottlenecking

cpu : fx-6300 

gpu: r9 285 dual-x

 

as i get 30fps in a mmo game @ ultra settings ( the game is cpu based as any mmo) on 1366x768 resolution and the gpu load on gpu-z is not stable and drop to 0%

 

so getting 1080p monitor will let me able to play that mmo on higher fps because the gpu load will be 100% stable + the cpu wont be stressed as much as on 768p ?

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is running a game at low resolution 1366x768 = more stress on the cpu so it causes a bottleneck to the gpu?

and running on higher resolution such as 1920x1080 = less stress on the cpu or more stress on the gpu so the cpu will be come less limiting factor ?

asking this because i wonder if i get higher resolution monitor means i will get stable gpu load and stable fps without bottlenecking

cpu : fx-6300 

gpu: r9 285 dual-x

No.  Your CPU is still a bottleneck here.

QUOTE ME OR I PROBABLY WON'T SEE YOUR RESPONSE 

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is running a game at low resolution 1366x768 = more stress on the cpu so it causes a bottleneck to the gpu?

and running on higher resolution such as 1920x1080 = less stress on the cpu or more stress on the gpu so the cpu will be come less limiting factor ?

 

Your CPU's workload is generally the same regardless of resolution. Your CPU doesn't work any harder at 1366x768, it's that your GPU doesn't work as hard. With the GPU capable of better performance, the CPU's limitations are more obvious.

 

If you're seeing a CPU bottleneck to 30 right now, it probably won't be any better or worse at 1080p. Your R9 285 is capable of better performance than that in any MMO at either resolution.

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No.  Your CPU is still a bottleneck here.

 

 

Your CPU's workload is generally the same regardless of resolution. Your CPU doesn't work any harder at 1366x768, it's that your GPU doesn't work as hard. With the GPU capable of better performance, the CPU's limitations are more obvious.

 

If you're seeing a CPU bottleneck to 30 right now, it probably won't be any better or worse at 1080p. Your R9 285 is capable of better performance than that in any MMO at either resolution.

so do you think i should buy better cpu such as i5 4440 ? would it really make a difference? also if im runnin on 1080p the gpu load will stay stable at full load so that doesnt mean i get more fps ?!

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so do you think i should buy better cpu such as i5 4440 ? would it really make a difference? also if im runnin on 1080p the gpu load will stay stable at full load so that doesnt mean i get more fps ?!

 

Chances are your R9 285 would be capable of running your MMO well into the 100+ FPS range at 1366x768 if uncapped and un-bottlenecked. The reason your GPU is reporting a low usage percentage is because another factor is preventing it from working any harder, apparently your CPU. At 1080p, your GPU will still be bottlenecked, probably to the same framerate. It may report a slightly higher usage percentage, but only because there are more pixels to render for that 30 FPS.

 

What MMO is this? Honestly, 30 FPS constant from an FX-6300 sounds kind of low to me, even considering the mediocre performance of that chip. Are you sure you don't have a 30 FPS cap or half-Vsync thing set somewhere? Is this only in big group combat in your MMO, or everwhere, even alone?

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Chances are your R9 285 is capable of running your MMO well into the 100+ FPS range at 1366x768 if uncapped and un-bottlenecked. The reason your GPU is reporting a low usage percentage is because another factor is preventing it from working any harder, apparently your CPU.

 

What MMO is this? Honestly, 30 FPS constant from an FX-6300 sounds kind of low to me, even considering the mediocre performance of that chip. Are you sure you don't have a 30 FPS cap or half-Vsync thing set somewhere? Is this only in big group combat in your MMO, or everwhere, even alone?

30fps in the town where u can see 20~25 players around and if im alone which is nothing (120fps "the game is capped to 120) because online games = u dont play alone, also when i get 120fps staying alone, the gpu load is still not stable. its like 100% > 0% > 100% > 0% , and looking at what u said about the gpu usage and that cpu is preventing it from working any harder.. well i get 100% load almost stable at ultra setting while playing at small map shooting games.. but if i play on medium or low settings at the same map i get my gpu load not stable and dips down and thats why i came here to ask if the resolution is the thing that preventing the gpu to work at 100% load and if getting higher resolution = getting 100% gpu load = higher or more stable fps or not ? or should i just replace that fx6300 ?

 

btw its Blade and soul (private server) , and im getting around 36~50fps not stable really not stable while playing shooting game "Survarium" in wide maps, but small maps = 78~58fps and that 58fps when i see many ppl and we are shooting each other

 

as i know 100% > 0% continous gpu usage is not normal at all because the normal gpu usage (without bottlenecking) = 90~100% continous which i had while using my old gpu (hd 7730) which is muchhh lower than r9 285

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so do you think i should buy better cpu such as i5 4440 ? would it really make a difference? also if im runnin on 1080p the gpu load will stay stable at full load so that doesnt mean i get more fps ?!

Its would actually make a big difference since the 4440 isa pretty darn good cpu and has really good single thread performance

Cpu:i5-4690k Gpu:r9 280x with some other things

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